Zelda: Cries of the Commonwealth

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I can’t even do the combat training shrine cause the sword it gave me broke on the first combo I landed on the enemy and the rest of my weapons are two handed but it’s at the part where it wants me to do some parry move with a shield

you can put your 2h sword away and then still use your shield, that was in ocarina, I wonder if they failed to tutorialize it because it hasn’t changed in 25 years

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Once I landed in Hyrule I kinda figured it was going to shift into being more of the same, until I saw a patrol of monsters on the road and decided to cut through the forest, where a goddamn tree leaned back and knocked the shit out of me, then came scuttling after me. Really went all out on how nuts this thing is.

As the resident Assassin’s Creed liker who more or less finished Assassin’s Creed Odyssey after 250 hours (not my fault they kept adding free DLC quests!! I’ll get to them some day!!), I had a horrible sinking feeling when I finally realized the game really does have the sky islands, Hyrule, and the underground that is presumably as big as Hyrule. Gonna be chewing on this one for a while (and I didn’t even come close to doing everything in BOTW, not an iota).

Shrines have been good so far. The best ones let me divine an elegant solution just as the goober contraption I built barrels through and wins anyway.

The open world’s harder for me to get into, but I had the same problem in BoTW initially and this is recycling a lot of the landscape and potential rewards.

Counting on whatever the new dungeons are to break the tie.

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Are there shrines full of traps or are they mostly based on physics puzzles like in BotW?

I’m taking the suggested path and hitting easy shrines, but they seem more geared to physics and mashing things together so far. One was a series of Resident Evil 4 laser traps, but it was real basic. I’m optimistic about getting more variety though.

One of the shrines was just “did you know you could attach all these weird things to that mundane thing?”

In an alternate universe, we’re hearing “Hey! Listen!” and then reading “I bet you could glue a rocket to that lol.”

In breath of the wild I was missing shrines that could resemble a dungeon from Ocarina of time. There were only a couple in the fist dlc, and they were the best slice of the game for me.
Ironically, afterwards, I found what I was looking for in Dark Souls et al.

Zelda is a weird little puzzle platformer now. Love it.

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the gravity gun object manipulation physics puzzler stuff sapped away all of my initial goodwill towards BOTW, I basically don’t want to play this new Zelda game, but I will, but also probably not until it runs at rock solid 60fps in emulators on non-super computers

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where do I get a horse. are they also low durability consumables you just go through by the hundreds. can you attach a bomb plant to your horses head and tell it to charge into an enemy camp while they’re all sleeping.

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loving this so far, had to clip this nail biter of a botched swan dive on tutorial island

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Starting to feel the familiarity of the world. I traced my first 10 hours in BOTW and it was kinda neat to see what changed. On the other hand I don’t think Nintendo quite realises how much some people listened to that soundtrack over the last 5 years on Youtube.

The cave stuff is great and I like the few sky islands I’ve done. I’m even liking some of the lore. That feeling that the game is just an acetate slide on the overhead projector of BoTW is creeping in though

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when people compared this to mario sunshine I wasn’t expecting that to include an entire biome covered in sludge that they expect you to clean up

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yeah both EAD and kojima are really exhuming their respective lost decades lately

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🐴🐴🐴

you gotta tame a wild horse then take it southwest of town along the road until you find the stables to register it. look for smoke rings.

if you have botw data you can take your old horses out, including Big Horse (!!!)

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I just found a control module. Now I’m ready to start building silly things.

Zelda is not so slowly encroaching on immersive sim genre territory with all the ways to modulate your tools. Monster Parts are so much more valuable now.

Protip, bring your vehicles with you if you don’t want them lost between zone nodes. Lost a airboat after taking a few steps inside a cave then came out.

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my horse is stuck on some inch above the ground rock and won’t come off. but the thing steers so bad I think I’m better off without it.

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i’ve had this happen in base botw too. i think you can either like walk really slowly or back it up to get it to cooperate and come down, but yeah a lot of times it’s more trouble than it’s worth.