VR SUCKS... or does it???

I bought the PSVR. Directly from Playstation because that’s a thing you can do now. It’s this one.

Free express shipping for plus boys and girls. I hope I don’t hate it! (I don’t think I will, I’ve tried a VR before just curious if the resolution will be “good enough” for me)

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Do any of these headsets work well with syle trend medium chonky glasses?

someone should make a VR headset which makes your head look like Johnny 5 cosplay

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my roundish acetate frames worked fine with the Index

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We are… VR…

Just saw this image which might be relevant (you could measure your glasses).

haha my glasses are 160 mm.

It is! It’s better than I was expecting even. If you don’t have the headset on just right though it gets really blurry real quick. Would be better if it were even slightly higher resolution but what’s there is perfectly playable.

Also surprised how comfortable the headset is. It’s not that heavy at all but will be interesting to see how heavy it feels after an extended session. Head got kind of sweaty though.

Played the Thumper demo. And the Starblood Arena tutorial. Started the Astro Bot demo. Battlezone demo was the first thing I played. Was really impressed with how immersive it was to sit in the tank and look around the whole cockpit and have to crane my neck to look up at the battlefield. Did a track in Wipeout. Skyrim, RE7 and Astro Bot are still downloading. Will probably play some No Man’s Sky next.

I’m pleased so far and have really enjoyed what I’ve experienced. Really looking forward to trying Skyrim and RE7.

The only problem now is I have nowhere to plug in my controller now with all the vr stuff plus my external hd plugged in.

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RE7 is incredibly good in VR, can’t say enough good things

It and Astro Bot are the only like longish single player games I’ve really loved in VR but it doesn’t get mentioned as much and it should

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i did not like RE7 at all, but i think that’s the game rather than it’s use of vr

heads up, with Wipeout you need to turn off the option locking the pilot view to the cockpit to get the authentic Wipeout VR experience. and of course play in the first person view. so intense and fun.

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we’ll be waiting here on the other side for u

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Maybe I spoke too soon regarding resolution. RE7 is pretty shimmery but things up close look fine. Still the effect is so, uh, effective. It’s like you’re really standing inside a video game world. I’m getting genuinely creeped out playing this.

edit-I don’t know if I can do jump scares in vr.

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Played Skyrim until it crashed just now, was in the first dungeon Bleak Falls Barrow. Right now I’m with @Drem. Every game should have a VR mode. There should be exclusive VR games that do new weird things with VR and there should be older games with patched VR modes so I can go back and replay my favorites but really stick my face into them.

The resolution in Skyrim seems better than RE7, amazingly. Less shimmering, distant objects are clearer. Astro Bot looks quite sharp, probably because it’s VR-only. I keep coming back to the resolution because so far it’s the only negative about the experience. Everything else is great. The sense of place, of being there, is incredible. Having close quarters combat encounters is terrifying. RE7 is constantly shoving gross stuff right in your face and it’s great and genuinely repulsive. Getting rushed by dudes with swords in Skyrim while you’re trying to fire off arrows is panic-inducing.

I really hope Sony keeps supporting VR and comes out with a better headset to go with the PS5. This needs like twice the resolution and it would probably be perfect. As it is now it’s just really, really good. I know they’ve only sold like 4 million PSVRs (compared to like 100 million PS4s) so the numbers don’t look good when you look at them like that but hopefully Sony is playing a longer game. They need to get the price down to like $200-250. VR in general would get much wider adoption if it was just a bit cheaper.

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I bought the Move controllers. There’s a jank as fuck looking free Spider-Man VR game based on the most recent movie that requires them so really why put this off.

Can you physically dodge shit in melee in Skyrim VR?

I am afraid not.

But that there are people working on it and trying to make it so means that maybe someday a mod for the pc version will come out that will allow for it.

Complete horseshit

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Melee dodging (unlike ranged dodging) is a trap. If the game can’t correctly read the difference between the player physically moving backwards and actual movement, NPCs will move in – it’s very, very difficult to maintain the player’s ‘VR centerpoint’ if the player can back away from a sword swing, and then teleport forward. I’ve never seen so many hands slam into walls and sharp corners as I have when people jerk at max speed away from a sword.

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