videogame things you think about a lot (Part 1)

Same, I think it’s true for people of a certain time.

It might be a sign that Capcom had something in their culture or publisher relationship that makes them give promising concepts a second try, whereas most other game companies abandon things if the pilot attempt wasn’t a smash hit

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Rock Band’s most enduring impact on culture is providing stems for hundreds of top 40 rock songs from 1970-2010.

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in elementary school, one of the best playground rumors i ever heard was a kid telling me that one time he was playing Contra and one of the snake-like things hanging from the walls in the last stage told him “Fuck You” but only once and it never happened again

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reminds me of

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My friend once told me he was playing Space Quest 2 while a SimAnt floppy disk was in the B: drive, and a giant ant came down a tree and ate Roger Wilco

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I remember playing Pokemon Silver on one of those bootleg 52-in-1 Gameboy carts with all the dialogue corrupted to shit (probably a side-effect of whatever magic they used to fit 50 other games alongside Pokemon Silver), one of the scientist trainers in Goldenrod Radio Tower walked up to me and said something like “⅜▓堍◀ Fuck you !◉ᴾₖ” as his pre-battle line and I got so scared I turned my GBC off immediately

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i remember summer of the year 2000, before its english launch, i downloaded a “translated” rom of gold where yeah, none of the text was in japanese, but it was instead absolutely garbled messages with tiny flecks of english like your post. i beat the game that way and bragged to everyone at my elementary school that september about how good the game was but nobody believed me. a very formative experience.

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A kid once told me his uncle worked at Nintendo and he had his hands on a Goldeneye port for the Virtual Boy that let you scan blueprints which it would turn into maps in-game, and that he had scanned a blueprint of our school and was playing Goldeneye in it.

My biggest question was how he got his hands on a blueprint of our school. He was predictably evasive.

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for some reason i first read blueprint as ‘fingerprint’ and thought that is both really creative for a lying child and also kind of a cool idea

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thinking about the commissioned duke nukem 3d mod where visitors to a museum could zoom around shooting pigmen in a blocky recreation of that same museum and the weirdly enduring fascination of this impulse

the later half life version’s even better

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one of our greatest collective fantasies is to kill art

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alien videogames

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“should i play chrono cross again this side of 2002”

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would actually lean to no on that one, it’s far better as an impressionistic work than an experienced one

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‘What aliens do for fun’ just makes me imagine a bunch of Greys in a nightclub boppin’ along to this

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otoh, played it in 2012, and loved exactly that, the impressionistic aspect made it shine and stand out amongst the angsty teenager cast generic JRPG-output of yore.
Mind you, poked some fun at it w/rt naming General Viper SRT10 and other juvenile stabs at naming characters.

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been thinking about making this since like, 2001. (eta: apparently, his name is james not jack, but i don’t recall anybody ever calling him that, so i changed it to dalton)

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he said it in my head, when i saw this