Genuinely a game I think about revisiting since it stymied me so hard as a kid.
a video game that would have been an all time burnt-into-my-brain favorite as a kid comes out about once a week now and i donât play any of them
Koji Kondo being credited for âSound Remasteringâ on the Switch port of Eschatos
Is Virtua Fighter for 32X (1995) the first console game with 16:9 widescreen?
https://www.reddit.com/r/SEGA/comments/n14hpz/picked_up_a_loose_cart_of_virtua_fighter_for_the/
whoa, thatâs really cool. i play this a lot, but my CRT is not widescreen. i wonder what user they were imagining for thisâŚ
http://www.gamepilgrimage.com/content/games-widescreen-support-standard-definition
If this list is accurate, itâs the third.
Oh hm, beaten by two ports of World Cup USA '94!
Although that list isnât strictly chronological; some of those PS1 games could have come out before VF 32Xâs '95 release, too (PS1 was '94, I shouldâa thought of that ^ _^).
The PS2 versions of Virtua Fighter 2 and Fighting Vipers (both Model 2 hardware in the arcade) default to 3:2 screen aspect ratio (or, close: 1.509~ ie 1440/954 px at 1080p), and specifically state that their default is the arcade screen ratio/resolution.
All the âreal hardwareâ videos I find on YT are 4:3, though (one is 1.29, which is the native 496 width x 384 resolution in square pixel ratio). And the PS3 versions are 1.29.
I think 3:2 does look better. = P Canât find ANYwhere talking about 3:2 (or 1.509?) being the aspect ratio for VF2 and FV though so uh, I dunno.
PS2 Type B (ie enlarged Type A, also 3:2)
PS3 Large (496/384 1.29 aspect)
Then again the screenshots on the back of the PS2 CASE are 1.29! And the default color in PS2 VF2 is super washed out. So eh who knows.
Left: PS2 default / Right: adjusted brightness/contrast in PCSX2
Related to the discussion in the news thread ⌠I just made myself a little sad but âŚ
can you imagine Cave Story coming out today for free?
Whenâs the last time everyone was really into a Free Indie Game?
astonished at how grotesque the 3x size player sprite from the Adventures of Rad Gravity is
This likely isnât what you meant, but do the million Suika variants count?
Deltarune has been free so far.
Deltarune is shareware imo.
Suika, I donât know how many of them exist merely to sell ads but sure, little post-Flash games, Iâm into that!
I donât know if things like Wordle, the Password Game, that infinite craft AI thing, count as video games but theyâre nice.
The closest recentish one I can think of is Doki Doki Literature Club? Definitely more than a bit streamery but I liked it alright.
Every game is free if you know where to look!
Echo is one of my favorite games ever and itâs free.
How Fish is Made is cool, if very short
Hard Lads by Robert Yang is an all timer, play it on a big home theater screen with a bunch of your friends, become hard lads
bernband is 10 years old, wow, I canât believe its been 10 years. is that too old?
how do you feel about free to play doom total conversions because venturous is pretty cool
I realize that none of these are big in the way that cave story was, and I do miss when free hobby project games were such a big part of the conversation, a lot of the games of that era were formative on my tastes (as someone who grew up quite poor, free games and abandonware were a pretty major part of my games playing)
Pineapple on Pizza springs to mind but itâs not quite the same thing
Absolute treasured memory.