such a tragedy that people played them this way considering that by 2002 you could have access to the entire dreamcast library for like $50 and a spindle of CD-Rs
he fit better than spawn or heihachi or todd mcfarlane’s big green thing
NIMROD
???
the dreamcast modem was cheap when dialup was ubiquitous, 2 years later a lot of people had broadband and the gamecube networking hardware was expensive and confusing
I remember after we switched to broadband I had to run some kind of server on my desktop to let the dreamcast modem tunnel through our by then disused 56k PCI card to get to our LAN connection on the other (which I think went directly into the cable modem, we didn’t even have a router yet)
Absolutely wild to think people were playing MMOs on dialup
that’s not an issue of the game though, that’s an issue of the context it was released into. PSOGC is still a fantastic version of the game today
really? sega fans are so weird
my memories of it do not really allow for the possibility of it aging well, but it was fun on the dreamcast!
I do remember that almost all the spells sounded funny in an Irish accent
It didn’t age well! I definitely wouldn’t recommend it to the average gamer today, but if you know you’re into it, PSOGC is a great version with a fairly active user base on Schtserv. I’ve played it for like 30 hours so far this year and had a great time. I would much rather play it than most of the stuff that’s come out in the last 5-10 years.
also you will never get me to touch PSOBB with that hideous PC font rendering
We didn’t have DSL in our area until like, early 2004, so for like 3 years I played Ragnarok Online via dial-up, and a few weeks of FFXI on dial-up, as well. I remember thinking FFXI was going to be awful on dial-up, but it wasn’t that bad.
remember: capcom released a bunch of fighting games on dreamcast with online play
Madness, all of it!
I think I played about 10 minutes of Jedi Knight on a 56k modem way back in the day.
Still have mine and probably always will.
didn’t it just come with a modem? like the broadband adapter was a pain to get, but the modem was just there.
I think it was packed in after a certain point by funcoland and whoever else, it didn’t launch with one
I also got a nomad in 1996 so really the entirety of my sega hardware experience was “wow, this platform is so cheap and there aren’t any more games coming out for it, awesome, I’ll play the old ones then”
Dreamcast definitely launched with a modem – according to wikipedia it was a pack-in everywhere but Brazil – but the BBA was harder to get than, like, the fishing controller.
I’m saying that cuz I owned the fishing controller but not the BBA, which may have been because I didn’t have broadband access until relatively late but that didn’t stop me from buying a bunch of other dumb shit I didn’t use, like a fishing controller.
my mistake, I remember there being a plastic cover over the modem bay on the back so I assumed they must not all have had one
sega platforms sure were great for late-but-not-that-late adopters, thanks to their own ruinous financial planning
it still fucks me up that the PS2 can’t do compressed textures at all but the Dreamcast can, which is probably a big contributor to this problem
the PS2 GPU was for most intents and purposes extremely bad
the DC GPU was like an extremely souped up version of a last-generation GPU, the PS2 GPU was like an extremely immature version of what was to be a next-generation GPU, but it made a lot of weird and bad decisions compared with what was in the gamecube and the xbox
DC also used the PS1 approach of just having the CPU able to do vector math rather than trying to offload hardware transform to GPUs that were really immature – they learned the lesson from the saturn – which was great for them but had a hard limit on its capabilities and made ports very bad
PS2 was probably saved by having an extremely fast (for the time) bus, which meant people who knew how could pull off all sorts of graphical bullshit with it that the GPU alone wasn’t capable of