As the only one of these I have play Streets of Rage is firmly established at no.1
After finally playing it, Iāve decided that Streets of Rage 4 is Sonic Mania for Other People
been distracted from games lately but hereās where Iām at at the 2/3 mark I think:
- Kentucky Route Zero
- Dreams
- 5D Chess
- Half Life Alyx
- Hard Lads
- Flight Simlator
- Ori 2
- Frog Fractions 3
- Trackmania 2020
- Streets of Rage 4
this year of games sucked compared to last year so i decided to only play one game
like if an ORI game is making onto a game of the year list thats slim fucking pickings
Iām pretty sure my game of the year is Deedlit in Wonder labrynth, and itās not even really finished yet.
Ori 2 was really nice imo but agree in general
House Party is still adding things and thatās gotta be it.
actually that makes me think, between blaseball and dreams and museum of other realities and so on I think this might be the first year where ARGs and game creation systems have overall been more interesting than individual releases
Iām not sure Iāve played anything that originally came out this year. Itās all ports and remasters. I guess there was Kentucky Route Zero, but I put it down before episode 5.
additions to this list by now would be:
- Star War Squadrons (seems doomed to be forgotten but really rock solid!)
- Paradise Killer (flawed as heck but immensely likable)
- Crusader Kings 3 (launched in a working state and represents a major UX improvement over ck2, good enough for now)
- Curse of the Moon 2 (a real love letter of a retro game, builds on the first one and has great encounter design for co-op)
also realizing Iāve had the same reaction to hades as to UGG ā I wonder if weāre going to continue seeing this category of āimpeccable production design on small-to-midsize indie that gets praised for its cohesiveness but does less with its component parts than its inspiration,ā weirdly the switch has made these a lot more prominent in the overall ecosystem because it can support bigger budgets for isometric stuff.
and gosh I love isometric games in general!
honestly, thinking on it, switch-first titles have really been almost all fluff, even when itās an especially appealing or refined entry into a series that was historically uneven
Weāve been spamming the Half-Life, games played and screenshot threads with it already, but donāt miss what is certainly the best cyberpunk game release of 2020, G-String
Reposting from a duplicate thread, didnāt realise we had one of these going already.
So itās nearing the end of 2020 and Iām doing my annual look back at what I played. Iāve still yet to finish a few games over December.
I keep a running list of everything I play each year and make a note of their GX. G means āgoodā: I personally enjoyed the game a lot. X means āit came out this yearā just to see how much new and old I generally play. GX means both of the above. No āGā means I found it meh or disliked it. This year Iāve got 56ish games which is about average for me and is a mix of things I played for the first time and have played for years.
Captain Love's 2020 GX list
Little Misfortune - G
Monster Prom - G
AI The Somnium Files
Star Wars Episode I Racer - G
Untitled Goose Game - G
Ring Fit Adventure - G
Indivisible - G
Blazblue: Central Fiction - G
Street Fighter V Championship Edition - X
Vanquish - G
One Punch Man: A Hero Nobody Knows - X
Faith - G
The Longing - GX
Super Smash Bros. Melee - G
Nioh 2 - GX
Doom Eternal - GX
Control: The Foundation - GX
Infamous: First Light
Tabletop Simulator
Resident Evil 3 Remake - GX
Lethal League Blaze - G
Face - G
Final Fantasy 7 Remake - GX
RBG - GX
Panoramical - G
Hard Lads - GX
The Last of Us 2 - X
SinoAlice - X
Jet Lancer - GX
Shantae and the Seven Sirens - X
Sakura Wars - GX
Deadly Premonition 2 - GX
Carrion - GX
Ghost of Tsushima - GX
Fall Guys - X
Control AWE - GX
Ary and the Secret of the Seasons - X
No Straight Roads - X
Super Mario Bros - G
Headliner: Novinews - G
Beyond Blue - GX
Paradise Killer - GX
Cosmology of Kyoto - G
Among Us - G
13 Sentinels: Aegis Rim - GX
Granblue Fantasy Versus - GX
Sunset Overdrive
Footsies - X
DEFCON - G
Killer Instinct - G
Melty Blood Actress Again Current Code - G
Yakuza: Like a Dragon - GX
Tekken 7 Season 4 - G
[These last few I havenāt played yet but am intending to sort through over Christmas and into new year]
Guilty Gear XX Accent Core Plus
Sakuna: Of Rice and Ruin
Fitness Boxing 2: Rhythm and Exercise
Collection of Saga Final Fantasy Legend
My top games that defined calendar year 2020
Ring Fit Adventure - Itās no exaggeration to say I think I would be suffering extremely poor mental health without this game.
Super Smash Bros. Melee - The first year Iāve seriously committed lots of time to properly learning the game. I am still a scrub but I love Ganon.
Yakuza: Like a Dragon - Absorbed me, but feels weird to say more without finishing it first.
13 Sentinels: Aegis Rim - Biggest surprise of this year. Really wasnāt expecting to love this as much as I did. Excellent game and probably the most genuinely positive story Iāve seen from anything in forever.
Final Fantasy 7 Remake - Iāve never played original 7 but might soon. Ironically I enjoyed how fresh this felt as a world despite flaws with combat and linear setpieces.
Paradise Killer - Awkward mystery structuring but a really good worldbuild that sticks with you. Organising timelines is my new favourite game mechanic.
Cosmology of Kyoto - Happiness to all beings who live or will live.
you know
iād almost completely forgotten about ff7 remake
imo this was a very very unexciting year for traditional releases compared to last ā there are a few high profile indies I still havenāt tried and am not very interested in tbh (the aotearoa ghost photograph thing???), but apart from that, there were several extremely high quality retro revivals (curse of the moon 2, squadrons, streets of rage 4, flight simulator, trackmania) and good-but-overindulgent throwbacks (ff7r, yakuza), there was half life which was really very nice, there was 5D chess which is about as hilarious and committed to a bit as infernium, but honestly nothing on par with even like, a top 5 from 2019.
or a top 15
Did you play Squadrons in VR and did it blow you away like it was supposed to?
it was very good! but it was honestly too intense and too much gear to take out and put away in the physical/mental space that I have every time I wanted to play, even compared with regular standing VR stuff.
I bit at $20 last week but when I turned it on it
tried to apply my 200% DPI scaling to the game in VR, which broke the EA account login,
auto-detected that my primary monitor had HDR and flipped the VR output to HDR, breaking the colors,
output the unskippable cutscene zoomed 400% with left-eye and right-eye flipped
I turned it off