Sonic Mania

sega never said it was, but nobody’s ever been able to come up with any other reason why it’s been missing the past decade

Taxman is still figuring out how to put the two ROMs together, these things take time

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maybe it’s because the level design is so bad

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It’s like rewatching Return of the Jedi and realizing the cracks were already forming then

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There’s also the fact Brad Buxer was working with MJ on the music, and lifted some of the melodies wholesale (Ice Cap Zone) from previously unreleased Jetzons songs written in the 80s, which subsequently have been released. So could be they are just trying to avoid some copyright issues there.

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no crossover is beyond the limits of mobile games
image

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please, someone, pipe up if you like log-rolling platforming

I must know your mind

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i like it but i grew up having “barrel battles” with my cousins where we would stand on old oil drums and bang them into each other and jump across them do various things to try and get the other person to lose balance and fall down

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physical balance games rule!

I’m skeptical of fiddly platform tapping problems

curious what your feelings are on the mario galaxy sections with motion control ball standing…stuff

If your character is locked to the ball, then you’re effectively controlling the ball (or the gravity on the platform)? Then it’s a marble-rolling game: rad

If your character is at risk of falling off the ball or log’s edge, and you have to find the spot to build momentum (but not too much) but not fall off and then run to the other side! to stop it, barf

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the boy out here straight killing dudes with kenshiro

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I want to try this based on the footstep sfx alone.

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dang metal knuckles, ray, thats quite a roster

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