Personal identity is one of my favorite philosophical topics to think about. What types of immortality or perceived immortality are available to us, and why do we find them desirable? If your consciousness can be stored or transferred, is the copy really you? Do Star Trek characters die every time they use a teleporter? What constitutes the self in the first place? That sort of thing.
SOMA is a horror game by the same team as Amnesia: The Dark Descent, but it involves a different type of horror. There are some tense encounters with monsters, and parts of the game may be considered violent or cruel, but the real horror of the game is existential.
The game’s story is the type that you might expect to include a surprise twist, but it doesn’t really have one. You understand what’s happening to the protagonist early on. He doesn’t seem to catch on quite as quickly, and some see his lack of understanding as a weakness of the game. But I see him taking refuge in denial more than lacking intelligence.
And while the basic story is straightforward, the horror comes in as the game explores the implications. Is Simon helping to save humanity? Does it even matter whether he succeeds? Is he even Simon?
I’ve come across few video games as bleak as this one. In that regard, I consider it up there with I Have No Mouth, and I Must Scream.
Obviously, these ideas have been explored elsewhere and are not new. But SOMA presents them in an artful way. And it doesn’t hurt that other aspects of the game’s design are strong as well. The environments at times reminded me of a calmer, more contemplative Dead Space. I know that some people wished Frictional had gone further in that direction, eliminating all the monsters. (There are apparently mods that do this.) But despite some frustration in a few of the encounters, I think they are an important part of the game.
Although it didn’t get as much attention as Amnesia, SOMA is probably profitable by now. I look forward to seeing what the developers do next.
Finally, if you have already played SOMA, you might enjoy this AGDQ speedrun from January. Don’t watch it if you have not played the game and might one day, though.