When are we getting āsoulslitesā tho
Thatās āgames with Soulskiroborne-lite elements.ā
Iāve had the same general thoughts but donāt mind, mostly just like the way it sounds.
I think itās been a simple accurate way to refer to them, and caught on because BB is distinct enough I know I couldnāt lump it in the same, nor say Souls-like except for referring to games not part of FROM or its teamās work.
Soulselites, soulslights, soulsteals, solstice
it would be cool if we had a tradition of playing a souls game every solstice
soulstice
yeah
i was just talking this out with someone
like theyāre just metroids, really, and the elements they do add to the metroid skeleton are, like, loot drops and leveling up, basically, but those things werenāt in castlevania either up until that point, so
what the heck!
they are called āSoulsborneā games now because people donāt want to just say āModern FromSoftware Action Gamesā
or, honestly, āFromSoftware games that arenāt Armored Coreā
Salt in my wounds, buddy. Salt.
i⦠ended up really liking this
when you get the timing down itās very satisfying, like the active reload in gears
Itās not bad, it makes its own flams if you want, but itās pretty crufty. Extra complexity for somewhat unmotivated reasons. Or, the opposite of the elegant design we normally praise.
I donāt know why but I cannot muster any hype about this. the setting looks so boring.
but I felt that way about bloodborne too from its pre-release trailers so who knows
I also like⦠never liked any of the 2000ās era ninja gaiden games, so I really hope this isnāt like them mechanically ;__;
the very first set of media failed to grab me but since like six months ago Iāve been extremely hype
i guess there also could still be some bloodborne-like twist in the second half of the game?
DMC5 pretty much absorbed all my hype but I am into this for if nothing else it looks like it has some fun grapple hook navigation. But this is def on my get to it sometime list.
I am next-level hype and Iām so curious to see if thereāll be a Bloodbourne style thematic twist.
I listened to the Waypoint podcast where they talked about the first hour of the game, and they vaguely mentioned a really interesting new mechanic thatās got me dying to know more (spoilers): Apparently, dying repeatedly causes the world to change in significant ways, kind of like Bloodbourneās insight mechanic.
i am unfailingly hype but also have tried to limit watching footage or reading about deets because of how much these games rely on mystery and obfuscation. i want to be surprised!!
I bought Left Alive instead.
Maybe thatās related to the āprice you payā as I think one of the team spoke during a hands-on impression. As in choosing to revive leads to an insight or a not quite as tricky world tendency?
No multiplayer. Legendary Big M said itās probably more challenging than previous titles.
Could weāve had DMC dessert before this Sekiro steak?
I looked at a lot of footage and Iām pretty hype. Wasnāt at all before this month. Admittedly the footage was all from the same press event, just from different YouTubers, so I havenāt seen much, just the same level over again. From Soft flew a bunch of people to Tokyo to check out the game for three hours and my feed is now full with impressions.
Iād play this game if I could pirate it and cheat in invulnerability! Iād like to just walk through the game, experience the setting and story. I donāt want to git gud at games anymore and this is git gud central from what Iāve heard