splatoon x powerwash simulator
ummm a game that is âlikeâ resident evil 4 and dark souls in the sense that you are constantly beset by one hit kill enemies that try to approach you from directions other than where the camera is facing and your guns clang off walls when you try to aim them without appropriate space to do so
ryu ga gotoku fighting game
season 1 dlc characters:
jeffry mcwild
minoru suzuki
masahiro chono
KENTA
shintaro kazama â68
a fighting game sequel where one of the characters is the now retired villain from the first game (like thanos at the end of infinity gauntlet), and their story mode is just other characters accidentally walking past their farm and getting into a friendly sparring match for various reasons
âStoner Pilotwings.â A game exactly like Pilotwings except its explicitly perfect for playing while high instead of accidentally perfect for playing while high.
Intellectual property laws suck because I canât make a game and call it âStoner Pilotwings.â
âSkygunner but gayâ
i see ads for this game all the time now so grats
game where each stage is formatted like an episode of a british tv show and the pause menu looks like teletext
Egyptian themed vert scrolling shooter called Aero Pharaoh
egyptian theme eroge vn called ero pharaoh
A visual novel mystery game set in The Dragonsphere in a deprecated server. Five-ish young dragons hatch and raise each other/are raised by environmental storytelling and robot NPCs, and have to figure out the mysteries of their world in a Talos Principle sort of way, except the bad ending is where you just do all the quests the NPCs give you until the server dies, and the good ending requires backtracking to the original Spawn Point of the earliest iteration of the server, inferring the nature of reality from the tutorial and then using the tutorials explanation of how to pause and exit the game to transfer to a newer server just before the one youâre on dies. The visual novel might then keep going for a while in relative chill and tranquility.
street fighter dating sim with footsies
Commissar Keen
animal crossing/staredew/cozy grove style casual lifesim where you live in the beat em up world and all your neighbors are the dominatrices and fat fire breathing guys and ninjas and robots, etc. mailboxes and phone booths and other city infrastructure are functionally âbiologicalâ and have to be grown and nurtured so you can harvest the chicken or junkfood inside like plants but also contain resources for crafting like metal and glass. beating them up with cooler combos produces better food and resources.
i canât remember if i posted this before, but back when tokyo jungle came out, i also had an idea for a weird beat em up variant with a lot of emphasis on the colourful characters therein.
it would be set in wood oak city (from streets of rage), and youâd start out as a galsia, the lowest of the low. youâd go out and get into fights, and probably get beaten up pretty quickly.
but! youâd have gained a little experience, a little money. so youâd gradually work on your stats and maybe buy specialist equipment. so youâd gradually work your way up into being stronger enemy types, and eventually even bosses.
typing it out now it sounds like a horrible grinding festival though
3d puzzle adventure game with rocket jumping
x
from software-backed tokyo xtreme racer sequel. like a tribute 2 genki cause they were both getting ran through that CRAVE entertainment and/or ubisoft localization circuit in the ps2 era
and TXR is literally car armored core