henry darger Character Action games
Leaked screenshot of the opening sequence to Waluigiâs Wansion
http://www.swordofmoonlight.com engine game about taking magic oxycontin in a dunkinâ donuts bathroom and finding a doorway into another world. a dunkin donuts-themed labyrinth full of skeletons and goblins. you can collect munchkins and coolattas
this is the soundtrack:
i read this post while in bed and immediately proceeded to read the entire sword of moonlight fan manual on my phone
one of those twin-release handheld jrpgs from the 00âs
one flavor is cocteau twins, the other flavor is deftones
Payday: Battle Royale
25 teams of 4 heisters each descend on a unsuspecting island. Their goal: Be the team with the highest value of loot stowed in a getaway vehicle with at least one member of the crew escaping before the time is out. Everyone gets a map with updates from the police radio on it. If you go loud, not only will the cops show up, but so might other players. If you go quiet enough, nobody will know where you are, but on the other hand youâre vulnerable to having your day ruined by some idiot driving a flaming mack truck through the bank youâre robbing and bringing a billion cops with them.
moment at the end of a sword of moonlight game where a windows prompt asks you to wish for something. you type it in, it tells you your wish will come true, and the game closes
four player boardgame where two teams-of two-compete
both teams are comprised of one player maneuvering through cover as an assassin and one player as their gun with a stack of cards and pieces frantically trying to roll dice to make sure they can fire properly / hit the other player / reload /not jam
fog factions
A Zelda-style adventure game. Each of the main dungeons is of the big mechanical puzzle box type, where you have to manipulate the whole of the dungeon in order to navigate it. On the overworld, each of the main dungeons is connected by various means- one might be close to another (although one is atop a cliff and the other at the bottom), some might be connected by large pipelines, or whatnot. After youâve completed all of the main dungeons, youâre given a new tool that unlocks a lot of blocked areas in all of them, and also makes it easy to teleport between their entrances. The final challenge in the game is to demonstrate your mastery of these dungeons by putting them into a new configuration in order to power a gateway to challenge the final boss. In other words, the entire world is a puzzle-box dungeon.
jrpg that reappropriates youtube-compressed marching band covers of pop music for its score. the setting is medieval post apocalypse like nier
the final boss is obviously on a football field
i think jet set radio 3 should actually be two games, a proper jet set radio 2 and a proper jet set radio future 2. the two games work on their own but together tell the story of how gentrification can just completely and utterly destroy the existing culture of a city.
maybe the reason why the ggâs donât still know each other in JSRF is a symbolic way to say tokyo-to has been so ravaged by rokakku real estate development that everything has changed and everyone has been so displaced that they just arenât in touch anymore
for scale if u donât know, jsrfâs lowest economic class lives in an emptied out nuclear shell panopticon type structure
poison jam in JSR2 will sound like:
they are scream 3 heads
poison jam in JSRF2 will sound like:
theyâre an A24 horror movie gang
jet set radio 3 but you roller blade around town being a conservative and loving god and your country⌠because that is the new punk rock these days it seems
yh âhover: revolt of gamersâ is the most realized jet set radio fan project to date and itâs about libertarian parkour-doers demonstrating against an âanti-leisureâ government
lol
but srsly we do need more jsr as we always have
tobal no 2, but with weirder characters. keep it ps1 style, and let any character you unlock do the dungeon crawl.
gridiron musou
itâs american football, with hundreds of players on each team, and you control a teamâs one super strong player who plows through them to score touchdowns
We played this game in college. It was called Spartan Madball, was played on a soccer field, and had three rules: 1 no weapons, 2 no shoes, 3 no vehicles. Played until 3 points scored or 3 people taken off the field for injuries
do you remember timâs football y. a. concept?