Opening slideshow ala Blaster Master. An astronaut comes home from work (still wearing his spacesuit, of course.) He turns on the TV while they’re drawing the winning lottery numbers. It’s something ridiculous, like 12345 … etc, but it is clear that these are his numbers, the same numbers he plays every week. Triumphantly, he checks the pockets of his spacesuit only to realize that he left the winning ticket at work – on the moon. In a panic, he grabs his space helmet and rushes out the door only to fall into an open manhole cover (also ala Blaster Master.)
The game begins in the sewer. It is a side-scrolling platformer. Everything you touch knocks you back uncontrollably, Ninja Gaiden-style. If you fall into the sewage at the bottom of the screen you stink and it’s game over. You move from left to right until you reach a Mario-pipe at the end of the sewer which takes you above ground. Now you’re moving right to left.
Here’s the thing, though: now if you fall off the bottom of the screen, you fall back into the previous stage – the sewer. And you fall into the corresponding section, so the farther you get into stage 2, the closer you will be to the beginning of stage 1 if you screw up. In fact, all the stages are laid out in this zig-zag pattern. So the better you do, the more you stand to lose, but you only game over if you fall into the sewage at the bottom.
There are four stages: sewer, above-ground, clouds, then hopping asteroids until you get to the moon and the winning lottery ticket. It ends with another slideshow of the astronaut turning in his resignation at NASA.
I only really think of games I could conceivably make in Game Maker if I had the time.