Shmuplations doing what they do best and translated more old magazine interviews with Japanese game industry people of the time. This did small ones with several of them and each one had a photo of sitting by their work desk.
Jushin Thunder Liger just retired in January and it’s amazing that his toy is sitting on this desk in 1993. Sometimes it’s easy to forget how long he did his thing.
Kaneko’s workstation c. 1996/7 mid to late 1998 (judging by the release date of the book and the Innocent Sin artwork he’s working on). I think the gun is a lighter.
hey so the reason i started this thread was because i was looking for an article: years ago i think polygon? had a feature on all of the offices / flats that old japanese developers made games in, along with those people drawing maps of them and commenting on the era.
since i read it, i have NEVER been able to find it. has anyone read it?
Maybe you will notice all employees of 株式会社(Japanese offical company) dressed more formally(suit and tie), and those who work for studio prefer to dressed up like a young man still in college life (there’s someone dressed short pants at Wolfteam).