Quick Questions XV: Episode Prompto

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nvm still canā€™t emulate this for shit

imo Valkyrie Profile is one of those franchises like new XCom that rested on some questionable compromises out of the gate and which subsequent instalments only ever doubled down on rather than seriously improving them

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I remember some live-action footage of high school aged girls doing things in Tokyo and their apartments as an opening to End of Evangelion on the DVD copy I borrowed from my universityā€™s library. I have no clue what it was doing there, or what it was ultimately about. And I havenā€™t seen it included in the files Iā€™ve downloaded the other times Iā€™ve watched EoE. My friends donā€™t know what I could be talking about either.

Does anyone know what this might be? I remember it as EoE begins with this footage, and that it was mostly plotless, and confusing. There was dialog but I donā€™t remember what it was about.

tbh, depends on whether you have played VP1 or VP2 (or none)

Iā€™ve played both (not the DS one, that never crossed my path) and am a bit of a fan of the series, i.e. a sucker for the wonky english dub (ICYCLE DISASTER! DREADED DRAGON! IMPUDENT FOOOL!! AH HUAAAH JAAAAA!!! TEN THOUSAND ā€¦somethingsā€¦ CANNOT BE ENOUGH FOR YOU!!! I LOVE A GOOD FIGHT! ā€¦ and so on. You even had a soundcheck collectathon page per character how many lines you got!), the sometimes cringeworthy thin JRPG plot, the Motoi Sakuraba Soundtrack that reflects his phase(s) at the times ā€¦ and, above all, the battle system. triAce loves honing them, and there is much to be found (if you donā€™t gamefaqs your way through it, that robs you of most of the fun. or saves you wasting hours on hours, depending on how you look at it :tarothink: )

so there are some expectations mixed in these lines:

played the PS4 demo, and so far didnā€™t feel the spirit of the former games. PC looks like a SGI 1994 workstation rendered Character, and the cell shading looks a bit off, but that may just be the PS4 version being incapable of showing the tru potentialā„¢ of what this game could look like.
Battling left me a bit cold until now, demo feels less on point like the old triAce-titles did, not sure whether I am expecting too much or if it really lacks some polish that was honed by the old guard who did the first onesā€¦

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I like the first game a lot and enjoyed the demo, heard the DS game isnt terrible but I have to have an ice bath after playing SRPGs like that for a ling time and iā€™m getting old.

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Either this or something related to Annoā€™s Love & Pop?

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I think that video you linked must have been it. I thought it was just part of the movie when I watched it that first time. Thanks scross!

I keep feeling an itch to play Okami again which means buying it again on ps4. Stop me.

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You can emulate PS2 on just about anything these days.

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You will hate yourself for falling for it again. I adore Cloverā€™s/Platinumā€™s Output, but Okamiā€™s collectathon is Rare Late N64 levels aggressive, and you donā€™t wanna suffer that more than once, do you?

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half an hour of mandatory nothingness in the beginning, whoā€™s got time for that alone

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This fucking guy

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If you do this it will encourage me to add old games Iā€™ve already played to my backlog

(Donā€™t) do it for me, Rudie

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It just drags on and on and on. Right when you think itā€™s about to end it just keeps going. And it does this like three times!

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itā€™s the witcher 3?

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in retrospect making a bioware game paced like dragon quest is a terrible idea

Is this song a parody of some other famous song, maybe from Japanese pop culture? It really sounds familiar to me but I canā€™t put my finger on why.

re: this, i will said i always heard this but had real problems emulating PS2 at a decent frame rate for years. games were basically unplayable. only with this recent computer i own have i had something that emulated PS2 pretty well. so i do think you at least need some pretty decent hardware for it.

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it was doable on the equivalent of a Core 2 Duo / 9800 GT, which was like, a $400 build in 2009 if you knew what you were doing, but PCSX2 was never the easiest to use, wasnā€™t very efficient on non-Windows platforms for a long time, and so on, so it was hard to take for granted

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