Quick Questions XIV: A Question Reasked (Part 1)

4 rules and imo you can have a full appreciation of it after playing like the first couple hours of 2 and 3 then putting them down so if you’re willing to do all that, it’s my recommendation

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made an ageing biggie smalls character for 4 with the voice that seems to be what americans believe is a cockney accent and had a great time

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they’re terrible play gta iv instead

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3 and 4 are real good IMO, and 3 is currently free on Epic, so it shouldn’t hurt much to try out

EDIT: I would agree that playing 2 would probably make 3 and 4 pay off better, but I’m not sure 2 is playable enough on modern computers to actually recommend. Maybe if and when it gets the modernisation patch that one guy at Volition has been working on in his downtime for a while now.

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Just played 3 and 4 had a great time.

Should be noted a lot of the dialog has aged poorly in the past 10 years re: transphobia, homophobia.

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3 is a GTA game for people who bounce off of GTA’s tone. 4 is a vicious parody of Mass Effect. Both excellent.

Play GTA IV if you want an action game with Quantic Dream’s gamefeel.

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Nobody has said this yet so Don’t Play GTA5. It’s ugly, cruel, cynical, and unfunny. Also not fun to play.

I mean, it’s beautiful visually but everything else is miserable.

The best GTA5 experience is logging onto an empty GTA Online server and driving a nice car very fast for 30 minutes and then never playing it again.

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I’ve never liked a single GTA game, too mean spirited and sludgy

I think I managed to try to enjoy vice city the most of any of them but really I’ve never liked them when they were contemporary. GTA online or like a modded-to-shit version of 4 is a nice janky LA/NYC simulator

i always thought it was wild how shit driving in gta was considering most of the game is just driving around

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gta is the best driving game like how quest for glory is the best thief game

racing games are like if shooting games took place on nothing but uspsa courses

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I think the driving model gets really good in 4 and 5, it just fools you into thinking you can go a lot faster than you really can. Of course, Rockstar has been terrible at mission design since the first 3D game and hasn’t gotten any better; they ask for precision in games built on looseness and randomness. The games exist as astounding physics toys and, lately, self-reflecting ennui.

I like V, and I like it quite a bit, but I have to guard myself when I approach it and get out quickly. An hour a month is enough to keep the world alive after I turn it off.

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the only gta you should play is gta 2 and driving is great in that

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Somewhere in the shift to HD consoles all the devs decided it was a flaw that u could zone out & kind of magically stand on car roofs while an AI driver occasionally rear ends strangers & for me it’s been downhill since then.

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I don’t think gtav bothers me as much anymore since you get justice in red dead 2 through the confrontation of johnny k and trevor philips’ thematic if not literal ancestors, marston and micah. you have to go back to an earlier time to challenge and confront the sociopath character who poisons the community, before los angeles and social media exists for him to feed off of, he’s too strong in the present

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GTA 2 cars are slow as molasses and I couldn’t stand it coming from GTA 1.

GTA 1 is extremely good IMO and I’ve always felt they learned all the wrong lessons from it in every sequel. The lives/multiplier system, 4-hour-long games with no saves (you can and will gameover 3 hours in and have to start over), the choice of completing levels either by with scripted missions or by just freewheeling chaos, it’s all great and there’s never been another game like it

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Saints Row IV has Bombs Over Baghdad on the radio and when you try to “romance” your party members onboard the Normandy the MC says, “Hey, wanna fuck?” before getting hit upside the head

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Co-signed

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I think the PS2 GTA games are worth playing for the virtual city simulacrum. The abstraction those games work with to make the places appear lively and city like creates some really uncanny visuals and moments if you come at them with a kind of sober eye for appreciating how weird videogames can be. @OneSecondBefore might be the one person I can recommend these to in decent faith. The virtual city as an object is very interesting. All the fan documentation is an extra layer you could go searching through. There are short films made in these games that seem keyed into what makes those spaces worth looking at and standing around in. The gameplay is whatever so just out on God mode and go explore and watching. Turn on Riot Mode and flying cars and shoot the moon with the scope of your sniper to see some real shit.

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GTA5 is good cuz the funk station felt a lot like what I would have programmed 15 years ago, like everything else about it sucks but driving around the desert on an ATV listening to the funk radio, that part is great, that shoulda been an entire game on its own

If D-Train got real rich thanks to GTA I will forgive them for 20+ years of poison

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Whoever Rockstar has doing the radio stations for the GTAs deserves more money. They’re pretty easily the best part of that series overall.

GTA3 is still the gold standard for the 3D GTAs for me, just because they hadn’t figured out to try and polish out all the jank (unsuccessfully, of course, in the case of the later games) so it’s chock-full of bugs and physics glitches and doing dumb things that might, say, be blocked off by invisible walls in the later games because goddammit, you’re going to do it the way that they want you to so you can hear horribly-written, decently-acted exchanges during missions because that’s what the people want.

(What the people should actually want is ramping hoopty-ass cars off of anything you can find while listening to the finest dub radio station in any game to date and giggling like an idiot.)

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