Quick Questions XIII: Answers Return


#2674

Growing up in Swedish we used the word “varva” which directly translates into “lap”, as in when you lap around a slower driver in a car race for example, for finishing a game.

It probably made more sense back in the day when beating games would typically just cause them to loop back to the beginning or send you back to the title screen where your only option was to play again.

Probably why I haven’t heard it much in some time and mostly just seems to have been replaced by some variant of “beat”.


#2675

disney-licensed mega drive games would refer to lives ingame as “tries”, and i think the manuals would say something weird like “chances to complete the game”

i assume this was some kind of disney licensing condition where characters weren’t allowed to die


#2676

Slightly different, but I had a family of cousins who had their own little set of names for Super Mario Bros. 3 enemies. When my cousin would be like “Stomp on that turkey!” I would respond “You mean a Koopa-Troopa. They’re called Koopa-Troopas.” I was insufferable.


#2677

Literally if your game doesn’t refer to the amount of lives left as “rest” it is garbage


#2678

Stage is great for the way it implies theater.

Scene is even better, but no one uses it.


#2679

How we feel about “courses?”


#2680

levels are levels unless it’s an endlessly looping arcade game in which case they are patterns or waves


#2681

Inapplicable outside of racing, golf, and maybe skiing/snowboarding. :smiling_imp:


#2682

“Courses” is pretty good for how it emphasizes horizontal traversal of space IMO


#2683

A pretty dumb thing about “levels” is how it’s overloaded to mean a totally different thing in RPGs. Not sure why we’ve collectively put up with that when there are so many alternate words available.

It may speak to progression fundamentals that are at the core of seemingly unrelated genres


#2684

courseclear


#2685

Well hush my mouth


#2686

call them “lessons”


#2687

Modules.


#2688

tribulations


#2689

Blocks


#2690

servers


#2691

Everything is now a “dungeon”


#2692

Call them sessions


#2693

late to the party, but: