for some reason nxengine is now downloadable through the retroarch frontend which it wasn’t when I started playing cave story, which is awesome cause now I can actually configure the game for d-pad!
but running the game in retroarch makes it crash every time I attempt to load or save, why it gotta be like this?
Last night I was also having difficulty getting it to recognize an .exe for dos emulation, but I think that’s something separate because I was able to add a couple PS1 games earlier this week.
i’ll pay someone to fuck around with retroarch and tell me exactly what to do to make dragon warrior vii run well. if i have to look at these menus for one more minute i’m gonna fuckin freak out. please
You got a decent rig right? I’d do this with you if I had time ;_; . Feel like Discord screenshare and 10 minutes would figure this out.
In short:
New clean Retroarch
Ps1 bios in the system folder
Retroarch should auto-recognize a xbone controller
Espxe HW core downloaded from within retroarch
Run Dragon Warrior VII Disc 1.cue
Futz with shaders for two hours
Never go back to it after making it look perfect.
hey does anyone know which GBA core doesn’t trash the Magical Vacation soundtrack? Right on the title screen it gives very different results for every core - there’s this bell sound that just comes out like razzy and I don’t trust anyone of them is really serving it right.
thank you all. i don’t know why it always takes someone telling me to just reinstall retroarch but it always does
ok though dragon warrior vii— it’s running in 4x resolution and looks great and shit, until a text box comes up, whether it’s opening a menu or talking to someone, then the menu box looks fine but the rest of the game seems to revert to 1x resolution, and then as soon as the box is gone it snaps back to 4x resolution
I suspect that this is an artifact of software framebuffer in the core options: to prevent worse artifacts in many games, the framebuffer is emulated at native resolution even if you upscale the rest of the game, which means essentially that it switches to the software renderer any time you look at a menu.
You can turn the option off, but I recommend that you run the game in the vulkan core if you do, just to preserve as many lost effects as possible.