Post your Unique Retroarch Problems Here

Ya I got banned from a ROM server on Hotline once cuz I admitted to pirating iNES

(OpenEmu runs fine if I use the Pixellate shader, with anything else it seems to skip frames?)

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The Quadra 800 was the pinnacle of the exotic Pre-OSX Mac era to me. It’s the Ferrarri F40 of computers. If that is possible.

On topic: How’s the RetroArch PS2 core these days?

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well, ok, crusin through ffvii just fine, get a green chocobo on disc 2, go to the materia cave, screen fades to black as intended, first few notes of cave music play, they stop, screen never fades back in

don’t even know where to start with this

edit: i loaded the save in a clean pre-translation-patch iso and it worked, got the materia and loaded back into patched iso, i’m sure everything will be smooth from here out

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I think people were complaining about that very problem in the thread busted linked to about the translation with some original names restored patch thing

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whoa really

that’s the one

retroarch seems to have randomly reverted to a version of my shared psx memory card from… a week ago? i was going to play some richter sotn tonight, guess that’s not gonna happen lol

this shit fuckin’ sux honestly i think i’m going to go back to mednafen

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I’ve done this by toggling the folder setting for ‘per-core save files’. It doesn’t migrate existing files and will lose track of them. If that’s what happened, they still exist and you can manually move them around.

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yeah i have no idea, i played through sotn last week and haven’t launched retroarch since

i was thinking about… revisiting chrono cross soon, i’m gonna have to fuckin’ onedrive the saves aren’t i

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oh I symlink all my saves to a folder in my dropbox

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also double check the core options for beetle psx, they might’ve been reset in a core update

image

just make sure this setting matches the filename extension of your save files

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yeah i’m really confused what happened here, it’s the kind of thing you might expect with save states but i straight up haven’t used retroarch at all since

i was meaning to get around to symlinking my saves dir to The Cloud anyway

retroarch has a setting that by default rounds systems’ native refresh rates between ~57 and ~63 to the estimated refresh of your monitor (assuming a 60Hz monitor), resulting in pitching up or down audio and game speeds being higher or lower than expected. this is really fucking important to know if you’re a purist!

the setting is not visible in retroarch itself, you have to look for audio_max_timing_skew in the retroarch.cfg

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Aahhhh

addt’l reading



users of variable refresh rate displays please make note of the following option in retroarch, though:

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it is, you gotta enable ‘show advance settings’ under settings->ui

also it is def. one of retroarch’s best features

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ok retroarch seriously just freezes to death if i unplug my headphones, is there something i can do about this jesus christ

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Different sound driver is my first instinct.

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How to adjust shader params in real time??

under the settings, go into the User Interface tab and enable the desktop menu

once it’s going, you can press F5 and under the View menu is a shaders option and from there you can add and remove shaders and presets and adjust the intensity of the shader parameters

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