Trusting these boys to stick to a deadline is a fool’s errand
They are absolutely wonderful boys, lights of my life, but
Let’s just say I have a lot of experience with this subject
Trusting these boys to stick to a deadline is a fool’s errand
They are absolutely wonderful boys, lights of my life, but
Let’s just say I have a lot of experience with this subject
When’s the next episode Cuba.
I listen to a lot of Duckfeed for, I think, the same reason some folks listen to SNEXploration: Nice background noise, never have to worry about the boys having The Bad Politics
Also I started because of this thread
that’s true. they also have very soothing voices.
The Duckfeed boys are favorites of mine for the same reasons @VastleCania lists. On a normal night, I like to listen to Abject Suffering before bed (barely even a games podcast at this point, love to just hear their constant digressions about their lives), and on a night where I’m stressed or having trouble sleeping, I’ll listen to Watch Out for Fireballs to zone out to some boring but intermittently mildly engaging game discussion.
they’re nice dudes. the only other games podcasts i like besides sb’s, and the only “podcast network” i follow/patronize. i like how homegrown it is and everyone involved seems sweet and non-shitty.
i like their crit and think they’re pretty decent even tho they have more vanilla/less esoteric tastes than me or most folks here. woff is best when they do an obscure game or break from received wisdom on a popular one.
are there any like, animal podcasts around? podcasts about animals? there have to be right?
definitely agree on this part. i liked their take on Ocarina of Time even when i don’t fully agree with it. and i like it when they devote a whole full episode to something like Callahan’s Crosstime Saloon or whatever.
I model my release schedule on that of my favorite podcast, The Relentless Picnic
wow I have not thought about that book series since i was a kid and there was a game of it. huh.
apparently the game is quite good too! i guess this was the era of the works of popular authors being integrated into adventure games ala Douglas Adams’s Starship Titanic.
I just never pictured Spider Robinson being all that popular, but I guess the mid/late 90s were about the right time for “decently popular scifi author” to intersect with “adventure game budget” in a way that would make someone think they could make money on it.
yeah i suspect it’s because the Venn diagram between “popular sci-fi/fantasy novel fans” and “adventure game fans” was just a circle
see also the Discworld games and that rad I Have No Mouth and I Must Scream adaptation (which hey, the duckfeed boys also covered that)
…and Xanth got a game too!
Oh god it did didn’t it
Looks like it was Legend, the same dev as the Callahan’s game. and they also did a Shannara adaptation and a Wheel of Time FPS lol
I’ve played Callahan’s Crosstime Saloon! It has a deeply human core to it that’s hidden under a veneer of cheesy genre tropes. Some of the puzzles are a mix of puns and crossword clues. I’m not a big fan of puns but I love these. Legend Entertainment, born from the ashes of Infocom, seems like it was full of good people.
I don’t know anything about Wheel of Time but that 1999 Unreal Engine game is real solid. It’s almost like the horror-action parts of Thief: The Dark Project fused with Hexen
that sounds kinda dope yeah
i also don’t know anything about Wheel of Time other than it’s a notorious doorstopper series and was the poster child for “don’t get too invested, he’ll never finish it” before A Song of Ice and Fire came along
man can you imagine a 90s ASoIaF PC game
i kind of wanted to play this game mostly because it looked like a weird bit of 99/2000 FPS ephemera, along with Kiss: Psycho Circus The Nightmare Child and shit lol. also i remember seeing a speedrun of it at some recent GDQ.
Go for it!
The demo has 2 levels: run through a crumbling, empty fort while chased by a shadowed mass with big sharp teeth, and figure out how to infiltrate the Unreal flyby castle. It’s from that late-90s period where FPS levels started getting massive because they could