News VI: Fires of Rumorcon

Man the bottom tier of that list would cause so many problems here, haha.

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it’s way more fun (ime) to make as complicated a format for this kind of thing as humanly possible

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it says they got experts to compile the list, but i guess the email must have gone into my spam folder :person_shrugging:

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New Vegas is truly excellent, if you can stand Bethesda’s jank ass engine (I cannot)

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in keeping with “videogame history is winding and never ending”

this casual tweet seems to upend that Link’s Awakening interview where they talk about how it was “inspired by” Twin Peaks to uh…something more lol

edit: also, Mark doesn’t seem even remotely mad or salty here, but i feel like it’s just another example of how consistently grimy corporate creative environments are, just inviting people in for chats, taking their ideas, and then years later talking like “i made this” because they don’t want to deal with whatever murky legal waters they’ve now landed themselves in and how they all do it with a straight face

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Guests and consultants seem to float through creative directors’ offices; the personality type seems attracted to novelty and social connection as they spend most of their time waiting for a team to deliver on ideas discussed months or years ago. I would assume Mark doesn’t seem salty about it because he’s been in and around lots of these hobnobbing situations, knows how’s obnoxious it is to the people who work there and how their delivery of it is the bulk of the work, and knows how outside ideas tend to be taken up by good teams only if they’re in the same direction as they were going. It’s far more likely to create a distraction that eventually gets discarded.

I’m extremely skeptical that high-concept ideas have much if any value on their own, or that they can be stolen. They only count if a team is ready and like-minded to make that thing happen.

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yeah, agreed. i feel like his lack of feeling anything negative about this is very much tied to the fact that he is fairly important in his own right and at that point (and still) would probably not care very much / knows the ropes.

i value your insights and think you’re probably correct, but there are also lots of stories of ideas/concepts/whatever being outright taken from people who attempted to get an idea off the ground or were brought in to give ideas and then told “we don’t need that, but thank you,” only to see their ideas manifested months or years later (maybe less so in games, though, i’m not keeping a tally)

i just think that the fact that none of the folks involved ever mentioned actually meeting with Mark to be kind of suspect, but also, lots of interviews with Japanese game designers seem to have this kind of obtuseness to them

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Yeah, the story of the outsider’s pitch that gets rejected and then later internally produced is absolutely real and probably not what happened here. What’s the difference? I think a pitch, bundled into a saleable concept, is an offer to purchase something. You can’t turn it down and then use it. Likewise, if a writer is contracted to develop work, say a setting or backstory, and then fired and given no due credit, that’s scummy behavior. Consulting work should be credited but often isn’t and that relationship starts with the expectation that it’s about selling work product.

I interpret “I met with them” as a light visit and probably not close to consulting work, but it’s a vague sentence.

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new PS+ Extra catalog additions for this month are great. some highlights:

Ratchet & Clank: Rift Apart (PS5)
Humanity (PS5, PS4)
Watch Dogs Legion (PS5, PS4)
Dishonored 2 (PS4)
Dishonored: Death of the Outsider (PS4)
The Evil Within 2 (PS4)
Wolfenstein: Youngblood (PS4)
Rain World (PS4)
Rune Factory 4 Special (PS4)

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My hope of being able to read more than three consecutive sentences about Link’s Awakening without a claim that the game is just basically Twin Peaks: The Game has just been permanently thwarted

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On The Air: The Game, Hotel Room: The Game

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it would be really funny if it turns out that the thing mark frost contributed to the game was, like, the weirdly idiosyncratic-for-zelda temporary power up items

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yeah or like “make Marin’s dad look like Mario”

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While trying to cast my thinking back some years I’m still not able to place in my mind the exact scene where Agent Dale Cooper traded a can of dog food with a crocodile

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maybe he got mixed up not knowing his videogames and nintendos and he meant the other tp inspired game, final fantasy 7

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thinking about cloud as zack’s doppelgänger asking “how’s aerith???”

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can’t wait for ninty to releas a link’s awakening successor that is twin peaks the return the game

for the middle act of the game you play link reincarnated into the body of their tingle tulpa

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my forearms hurt just looking at how he’s holding that gun

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I hear Zeldo 2 is out and I want to wish all of you a good time with it.

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