It was kinda sloggy and linear at least as far as Ive played it. I feel like it prolly opens up as it goes.
The Infernium guy put out a demo for his next game, havenāt played it yet but looks cool
āIāve been talking about wanting to do something with Yoko and Okabe for some time now,ā said Saito. āIāll have something a bit more put-together to say in the not-too-distant future, so please stay tuned. It might be NieR, it might not be NieR. [Laughs] Thatās about all I can say for now.ā
[Laughs]
Nier 1 was by Cavia, Nier 2 was by Platinum. Whoāll develop Nier 3? Soleil?
Dimps
Go big, Kojima Productions
Donāt go big, Access Games
AssStalker finally Climax Entertainment is back baby!
Feeling a bit of fatigue with the setting after Rise of Ronin and Like A Dragon Isshin! and Ghost of Tsushima and Nioh 2 and Sekiro and and
thatās like 3 rivers
unbelievable SFC RPG Maker game unearthed:
i bought the first HORROR TALES game but iāve yet to try it out. i need to get back to Infernium though - what i played was really great but i didnāt realize you could fuck yourself over from over-harvesting. itās definitely intrigued me into checking out more of the guyās work though.
i guess good to see ass creed finally discovering a new continent but yeah only daring to do so after this samurai junk has already become a subgenre of mainstream games is kind of unfortunate
cowards should have set this in japan-occupied korea in like the 20s
Yeah this feels like it would have been really cool 10 years ago.
10 years ago was probably when it was first conceived.
How do you think non-anglo gamers feel about dudes with assault rifles in the desert
You canāt fuck yourself over, it just gives the impression that you can. There is an unlimited supply of the stuff hidden under uuhh⦠itās been a long time, I think the place you go when you die. Itās very time consuming though because itās deliberately sparse, but yeah I finished the game thanks to it (and also an area you find later in the game which is just a vast field of the stuff)
something I donāt like about AAA game trailers, or trailers in general, is how āmarvel movieā they feel. Like thereās a similar structure to them - they use a pop culture song thatās remixed and the āneedle drop momentā happens in the back section. It feels so fake. It doesnāt get me hyped at all.
I wanna see some brightly colored Ran-style samurai armor. How come no one has ripped that off?
I actually just got back to Assassinās Creed Mirage this week after dropping it after the first 45 minutes back in January (not the gameās fault, something came up) and I canāt shake the feeling that something is off about it (want to put $5 on movement) so this is probably the worst week to try to convince me to get hyped for a different AC game.