it's more fun to emulate

oh woah, the kind of cicada buzz sound. i like it.

Seeing Akira in a tiny Tokyo theater in 35mm changed my view on how films should be you need that hiss and buzz of the projector. I was wondering when emulation would get around to sound distortion.

Like I did not ever play Crystal but before I clicked play I went that hiss. Good hiss. @daphaknee GOOD HISS

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THAT’S THE GOOD HISS

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I played 4 and half Demon’s Souls runs on emulator, 1080p 60fps.
So wonderful not having the Valley of Defilement not lagging.
PS3 emulation, is the way to go for PS3 exclusives.

Also:
Sega Model 3 emulated on supermodel v0.2a with Sega Model 3 UI to do all the setting shenanigans.




Scud Race Plus was just one of those arcade I drooled over, but that I played less than a hand full of times because there never was one near me.
I would occasionally find one when visiting places.

I’ve played quite a bit, and seen no problems with Scud Race (not even sound). But don’t play Le Mans 24 or this is what you get:


D= D= D= D= D= D= D= D= D= D= D= D= D= D= =D

Ok, more on Sega car arcades, one that I wanted to play forever:


Takumi Kuuuuuuuuuuuuuuun, don’t run away with the tofu plox…

Long gone tofu D=

Great chance for a photo

The hardware is Naomi 2, and the emulator is DEmul.
I have to admit… looks fucking amazing. Keep internal resolution, all the machine’s color dithering, and I only get sound problems when I’m doing shenanigans with windows and shit.
Fullscreen with VSYNC on a 60fps screen, runs with perfection.

This emulator does a bunch of Sega hardware, all cousins to the DC.
It actually started (and still is) a DC emulator. A fucking accurate one at that.


Even emulates all the color dithering that you can’t see on CRT (imagine my surprise after I connected the VGA output on my DC to a OSSC).
Looks pretty fucking close to the original.

BIG PROBLEM for all Sega car arcades: you NEED a wheel. Otherwise how much the car turns depend on how much you pull the analog on the controller to both left and right. if you try to correct the direction, the thing is so sensitive that it will immediately shoot the opposite way.

I really hope those are optional.

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if i design an emulator all AUDIO BUZZ emulation will definitely not be optional

you’ll have to compile your own build just to turn it off

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YOU ARE DOING IT WRONG!

Don’t mind the caps, it’s just joke PTSD from IRC C++ channel (got a flash back when you mentioned designing and cutting choices on the same sence… dunno why).

Btw… I don’t get that much buzzing from my GBC.
Sure I get a bit… but not THAT much.

Also I modded the mini-jack in it to get clearer sound (just 2 cables)… so no buzzing there.
I think it sounded clearer than some emu I tried it (can’t remember witch).

BTW, curiosity: Does GBA also buzz? Gameboy Player for GC I seriously doubt it.

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if i turn the volume knob all the way up on my GBC there is a very audible interference that changes in pitch during the startup sequence. very noticeable and similar to the pocket and dmg

the gba is exceptionally noisy for a variety of reasons yes, though it’s a different kind of noise than the interference on the earlier game boys. the way the entire audio output is designed on the gba has been the subject of some consternation, really.

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if you are interested in the gba audio stuff:

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I don’t think I would have the space on my SPs for that mod.
After I changed the screen to a retro-iluminated one, the consoles are pretty packed.

… but …

On the hardware you take away the noise, but on emulator you add the noise.
It’s rather confusing for me.

Oh well, knew how the thing worked from the software side, but not so much on the hardware.

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not really. on an emulator, the developer has the option of implementing something to imitate the authentic sound of a real game boy. only one developer (of sameboy) has ever done this. just recently. as an option.

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sorry the gb audio buzz discourse has been extremely bothersome to me, not trying to get on your case here

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also i wasn’t posting that link regarding the mod, it’s just a good resource for understanding the various sources of noise on a GBA. sorry if that wasn’t clear

o/ don’t worry, not getting in any case here.

And it was clear, just typed it out loud.
After playing the console for many years, even developing for it, I was ever bothered.

I guess I just don’t have a… Way of the Samurai (can’t find a better way to put it) on how to play emulator or consoles.
I try to get the best quality/accuracy, but is pretty much like Dark Souls… I do what I feel more comfortable with (I.E. kinda hard to stream GB on the original hardware, but GC and Gameboy Player help).

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MiSTer is pretty good these days! probably better than any official solution in terms of GBA as of a few months ago… GB/GBC just fixed the last(?) known broken retail game (pinball fantasies) and has save states and fast forward/rewind now :eyes:

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I never emulate GBA to actually play games. The SPs are always around the corner.

Tried mGBA recently just for the hell of it, and it was fine. Didn’t try any of the tough tittles (metroids and other DMA music data timing sensitive games).

But it did had what I needed which was checking the debug shenanigans (tiles and sprites vram, map ram, inputs, memory).

But it still felt underwhelming compared to the debug version of NO$GBA.
In hindsight… that was probably the GBA emulator I used most.

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Demul is good but it’s also way out of date

Flycast is probably 6-12 months of dev from outright replacing it for anything DC/Naomi/Atomiswave and that moment can’t come soon enough

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I have to admit that retroarch is probably my most hater emulator interface ever.
Not stating it “IS BAAAAD”, simply I don’t work well with it. I do better even with old-school mame interfaces.

However the instructions were there and I followed them. Didn’t run my Initial D.
So after some reading I realized I haven’t read anywhere that the emulator runs Naomi 2 games.

Might be that I messed the bios, wrong game rom’s format/names/place, but no dice.

Tbh, I only spent about half the time with it as I spent with DEmul to get it going.

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anyone else hear the horrible high pitch squeal this produces?

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That’s the “feature” being emulated.

yeah my GBC does not make that sound through headphones

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