After a couple of hiccups I got Scott Pilgrim (PS3) to work on my 5 year old laptop so that’s nice.
Finally! working lens flare in turok when you look at the sun. That one took a long time to fix. Thanks Devs for all you do!
what kind of grafix unit are u using
gosh I was so excited to take a picture of my face in Perfect Dark and smear it across five triangles
why is his left hand a face
vampire hunter d
I7 Haswell
geforce 950m 2GB
The Yuzu switch emulator is finally advanced enough that I was able to play through Super Mario Odyssey to completion?! I have a $200 cpu but even this ran at 60fps nearly 100% of the time. I’m pretty sure we’ll be able to play Breath of the Wild 2 on this thing when it releases which is hype.
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i laughed
oh is there finally a multithreaded recompiler
impressive, I have not been keeping up with the progress

This is my second project based on revamping NES games with graphical (hopefully) improvements.
This time it’s a graphic pack for Donkey Kong JR. for the NES, to be used with Mesen (HD pack feature).
My goal was to stay as close as possible to the original content (colors, design) but trying to make the graphics more appealing (16-bit like, even)
He’s now also released a pack for Ice Climbers

I now have learned a thing or two, and managed to add new animations for Popo (idle, running, etc) and enemies, background
oh good finally
lol to Link’s Awakening being the only game that runs worse multicore
What’s the best way to emulate Fatal Frame 2 (for PS2)?

