Whoa, that ending.
RIP Alan Rickman.
Whoa, that ending.
RIP Alan Rickman.
Due to the Pasopia selling poorly the software for it seems to be incredibly rare, and we believe these tape dumps are the first time any software has been publicly available for the Pasopia emulators .
ScummVM got a new update and now supports:
Blade Runner!!!
One of the greatest games, I have to replay that
I’ll have to stream it
Its a game with choices and consequences and multiple endings, and basic facts about characters are randomized between playthroughs so you can’t just start a new game and know who is a replicant and who isn’t.
Blade Runner, oh shit I should play that. That game baffled the shit out of me as a kid. You should stream it!!
that is a bummer! their snes pad is pretty damn good imo
just had a performance regression in breath of the wild after updating cemu until then also patching breath of the wild which was a new one
Vulkan in free public release. Shader cache files are back. New shader caches are smaller than before. Shader caches created in Vulkan mode also work in OpenGL mode.
also protip: particularly for botw a lot of the graphics plugins currently don’t work in vulkan (you’ll want to disable them) and opengl is still really great if you have a good nvidia gpu. once those plugins are patched for vulkan or whatever i’m sure that’ll be 100% the way to go
real cool
good idea
Have some opinions about this but at least you can take some very pretty screenshots with it
Not really emulations at all but posting this here for myself as a bookmark to try later
i wonder if this software can perform similar tasks for free:
http://blog.metaclassofnil.com/?page_id=582
or if Lossless Scaling can do things GeDoSaTo can’t
i’ve used GeDoSaTo before and i want to say you can use it for upscaling in supported games… might be worth looking into? configuration was a little finicky last time i checked, though
Nvidia drivers have built in integer scaling these days.
Turing only though which is goofy as hell because I’m pretty sure they could’ve had integer scaling back on like, Tesla
I’m sure they’ll backport it by the time I need to run stuff at lower resolutions in a few years