How decent are the Raspberry Pi 3 B+ models at emulation and outputting composite 240p video? I’m thinking about getting one because having seven different displays throughout the house that I use frequently with various consoles and methods of emulation available on each one somehow is not enough to satisfy my urges.
First blessed now pissed…because 8x upscaling in Beetle PSX HW with certain shaders, was beginning to be my true jam playing Vagrant Story.
Now it’s inexplicably crashing with anything past 4x although I’ve nuked all configs! Supposing it’s the effect of a nightly build update or something, tempted to start fresh and see if there’s any difference.
Absolutely, I didn’t compare version specifics to know fully but soon as I installed the last major release, all is well again. Already transplanted what was needed from a copy, seemingly good to go. Dodging further updates a while.
I still haven’t figured out why crt-royale does a full-screen rescale every few seconds these days (wobbling/blinking everything, it’s awful-looking); I think it’s about my display but it should be GPU scaling only
Yeah, I can go as far as 7x windowed, but anything above that to fullscreen loses any kind of scanline in my shader, only on anything PSX. From the little I could find specifically relating to my case, seems like it could be related to using the Vulkan driver instead of gl.
I’ll mess around with it again later, probably need to try another core with gl first. If anyone’s been able to (in Retroarch) fullscreen a PSX core with 1920 x 1080 / 3840 x 2160 resolution and noticeable scanlines, I’m curious to know what your overall settings/options/shaders are.
Is the PCSX2 framerate indicator a liar? I see a locked 60FPS in Virtua Racing Flat Out (confirmed with MSI Afterburner), but the game stutters just a bit in certain areas. Perhaps this was the case on original PS2 hardware?