I can't believe today was a good play (Games you played today)

After showing the positive reaction to the alpha build they just never changed the name

I warned both of you, I warned everyone

to go into detail about my opinions about the demo: it seems like developer Toybox has confused “sluggish” with “weighty” and thus every single moment of movement feels like you’re fighting through a molasses swamp. somehow even the aiming feels sluggish, thanks in part to the aim assist (why the fuck does a twin stick shooter need aim assist). I get that Contra was never a very fast game but it never felt heavy. you were agile without being insubstantial, your fragility matched by in kind by the movement and the attacks. this? fuck man, people like dodge rolls and shit, put one of those in.

don’t even get me started on why the hell either a Contra game or an overhead shooter, nevermind both in the same, has cinematic kills

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Actually what the fuck

I want you to imagine the brutal kills from nuDoom, except slow and bad

Yeah it’s garbage. And it’s 40 bucks, with an already announced season pass, so lol, good luck with that, y’all.

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no one was asking Contra to be Rocket League but here we are

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D:OS2 has strong SaGa energy with its main heroes and it’s amazing how likable all of them are. i don’t want to play as any of them but i wish i could have all of them in my party. Like even the “Aragorn, kinda” archetype guy is interesting

i’m rolling with arrogant lizard guy and arrogant undead guy, and somehow they’re both arrogant in distinct ways that are fun and not irritating

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yeah!!

FYI the elf lady actively works against the lizard’s quest which was messy as hell when playing single player in the first release, I think the later patches have made it make more sense with the way they try to do co-op, the human woman has imo the most enjoyable dialogue and is one of the only characters that they try to give a lot of depth to in this one, the undead guy rules, is the best suited to a lot of the really wacky situational magic that this game excels in and has the most connection to the main plot after aragorn (there’s a lot of mid-game stuff that kind of loses the narrative without aragorn), and the dwarf, while connected to his own throughline, is the least necessary of any of them to actually enjoy that sidequest imo.

i only had very brief interaction with any of those characters because at the time i played lone wolf was so comically overpowered i couldn’t resist, def due another playthrough some day

She was all about murdering my first contact but let me go on my essential vision quest with him , first. She hates lizards! She hates me! It’s a nice tension really.

Spent the last two weeks being too exhausted to play video games. Is this why TV is such a popular medium, because when you have to work a full-time job that taxes your brain all day, you are completely out of energy to engage with all but the most trivial of participatory media?

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I just looked at pics of an Xbox One X, for the first time ever. And…its looks very reminiscent of a PS2.

Yes.

It’s why I watch videogame streams on Twitch

As my illnesses have progressed I’ve been basing reading decisions on “is it on the e-reader or a physical book?” because like

I don’t want to go to all the trouble of holding a whole physical book open

turning pages!

imagine!

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I think I’m still in the old codger camp of “Link’s Awakening on the original Game Boy is the best version,” but there’s a lot of little quality of life changes to this new one that are definitely an improvement.

Being able to see heart pieces underwater? Pretty nice change! Beats “dive everywhere randomly I dunno, good luck” of the original for finding them.

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Ohhhh…I always wondered where those were. Like I’ve played this game so many times but it never seemed like I found even close to all the heart pieces.

Yeah, I was surprised to just…see them there, under the water like that.

The more detailed map is nice, too, especially for stuff like (spoilers for a nearly 30 year old game) chasing down the Stalfos boss in the fifth dungeon - your only clue to his next location is indicated by how many colored tiles in the skull mosaic are laid out on the floor, and the map shows you which room has one, two, three, or four blue tiles. Easier than having to memorize them, still kind of a pain in the ass.

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beat the abyss watchers in dark souls 3. the catacombs are really fun. I love some good ol bonemen dungeon crawling

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mutazione is very good

it does the walking simulator part with nice genuine emotion and enough actual game mechanics that feel thoughtfully considered in response to little auxiliary bits of big old games

I think the most obvious comparison point is night in the woods which I never played, but this feels a lot like I imagined that to be