I walked out of my apartment and talked to the best friend character in the shop and she immediately and awkwardly told me that she was passing by my house in real life and wanted to know if she could come over. This game didn’t even wait five fucking minutes between these fucking conversations.
have you gotten your bank account yet where you can start investing and managing interest rates
The SAO games are real weirdo anime games that are just stuffed full of Systems and Stuff. They’re arguably overwhelming but I guess that’s better than being under-designed with nothing to play with. There’s a new one coming out which has a large emphasis on programming your allies’ behavior, if someone is into engineering games like FF12. Bandai-Namco has actually been pretty good with giving some developers leeway to make more interesting anime tie in games which stand out among the garbage pile. The SAO stuff, Black Clover: Quartet Knights (anime overwatch), Naruto to Boruto: Shinobi Strikers (team objective based melee fighter), those Digimon RPGs, Doraemon: Story of Seasons (Doraemon harvest moon), City Shrouded in Shadow (anime Disaster Report), and some of the DBZ games from the past few years.
It makes a large difference when the game is tuned for you using a handgun. Enemy life is paced for it so the pistol never feels weak, and the sound effect and enemy reactions really sell the hits. But, and maybe this is because I’m playing on console, the incredibly generous auto aim makes it feel like I don’t have to put in much work in the gunplay. Something about the game feels a little sluggish to me, both in reticle movement and character movement, and the auto aim makes up for that. I don’t find it as satisfying as- well, it’s probably not fair to compare it to something like Max Payne.
Also reading it’s 12-15 hours is actually a lot shorter than I was expecting, though 7 hours sounded much better for the kind of scope the game has. Is that 12-15 hours including side stuff or just the stuff you’d naturally do on a normal playthrough? I’ve been playing for two or three hours and right now I’m supposed to be shoving boxes into holes to open doors in the Maintenance Sector, where the power generator or whatever is.
the way the characters were talking about me directly depositing money into the AI wife was uncomfortable
now that I’ve been able to actually engage with the gameplay of the sword art online game I guess I can see the appeal but “the gameplay is good!!” isn’t really a selling point here, it just makes it infinitely more frustrating that everything else is either uninteresting or gross. There’s a million other good games to play that aren’t laced with incredibly misogynistic bullshit. If I had a PC capable of running it I’d just go play Bullet Witch lol.
‘its a little gross but’ is a vast understatement. i have a pretty high gross shit tolerance and BOY HOWDY the harem misogyny in this is indefensible. gun wives contrasted with the tactical nexus posts about how that game ‘is ugly but…’
well they’re two very different kinds of ugly arent they
i respect systems oriented people who can play through the guns have more detail than everyones face game, but i think this games repulsive qualities were way downplayed (ive had it recommended to me in the same way outside sb)
i guess its like physical’s post about jrpg townspeople. like you dont even notice the bullshit is there after being constantly exposed to it
Yeah recently SAO became the main target some Aussie Politician’s rallying call to get an inquest into all anime because of the apparent filth.
All this time I figured it was just another super popular mainstream shonen anime like Bleach or One Piece, but seems like it’s on another level re: gross misogyny. I guess that’s why it’s mainstream?
Apparently the SAO guy has done a complete 180 and has apologized for being terrible about women in the past but idk I just don’t have the correct level of horny toxoplasmosis to stomach the kind of misogynist harem anime shit it’s full of.
He wrote a chapter so embarrassingly creepy he tried to erase it off the internet.
It featured the phrase “two years worth of semen” to give you an idea of how gross we’re talking
blurred for nsfw
The main draw for Fatal Bullet is it’s .hack with guns and it’s the closest I’ll get to Freedom Wars on PC. The game feels like a PS2 era game but bigger and shinier. I haven’t gotten much further than maybe 10 hours but the SAO stuff feels like window dressing most of the time sense they aren’t the main characters. You’re just kinda running aside of thier stories so that helps it be easier to ignore. I’d argue if the game play is good but does scratch a specific itch of numbers go up and gunplay.
at least .hack’s story is like, compelling. the plot in Fatal Bullet seems to be incredibly barebones so they can really dig into the creepy AI wife shenanigans instead. it’s probably way easier to ignore if you’re not a woman
Playing Code Vein, only just made it to the base now but enjoying so far. I feel a little embarrassed since people only talk about this game in comparison to Dark Souls and to be honest that’s how I’ve been playing it too. But it’s also funny because a lot of what I’m enjoying so far is stuff that’d be completely unremarkable in the context of any other RPG but feels like a fresh departure from that one particular context. Like, so far all the NPCs are talking about the provisional government in charge of blood taxes and it’s like wow, you guys have a GOVERNMENT? You have TAXES?? It’s not just a huge prison pit of shirtless, shambling corpse people walking up and down alleys? I mean the gameplay so far basically IS that, but the added context is nice.
Also: while I can kind of appreciate the sense of mystery that comes from not telling you a lot, I really prefer the sense of mystery that comes from telling you a dozen different things all at once with no time to process or internalise anything. The entire first half hour is textboxes that say things like “Use the Blood Gauge to unlock Spirit Abilities. Spirit Abilities can be accessed from the weapon submenu. To equip a weapon, go to the Spirit Abilities tree of the relevant Blood Code while you are resting at a Tainted Mistle. Warning: This operation cannot be undone.” It’s not that bewildering in practice but there is that MMO feeling of just letting the nouns wash over you at a certain point. You save and restore health at Mistle which is not to be confused with Tainted Mistle which is not to be confused with Blood Spring although they all look the same. The game is extremely earnest about these distinctions. I just had the following useful information delivered to me in a cutscene. Huge if true!
It does do that thing I can’t stand about modern videogames where you always have an NPC companion or radio voice barking voice clips at you, but these seem to be more on the Dragon’s Dogma end of being restfully inane. The vampires all live in a bar that looks like a goth themed Habbo Hotel location and is also a hot spring. The in-game jukeboxes are full of songs from God Eater 2. I haven’t tried out the piano yet.
an untold amount of shitty things may have never happened in the SAO games because they exist on their own canon separate from the main media franchise
all of this is countered by the AI girl in Hollow Realization being raised collectively by the playerbase back when that game came out
I never said it wasn’t for sex pests
just wait until I dig into the screenshots I took of the bed chats
I’ve been watch and playing anime games for a long time. I’ve learned how to eat around the rotten spots or eat them entirely because I’m already so poisoned at this point.
i won some rounds of street fighter iv against the #1 ranked dan hibiki player in all of canada, which clearly makes me the #1 hugo player in all of canada. nevermind that i am american.
no no no no no no no no
look the spoiler text will be indexed by a google search still get it out of here
curse this regrettable finger of mine that taps without thought
curse these regrettable eyes that perceive without hesitation
curse this regrettable mind that remembers without elision
lmao sorry i deleted it
I like that I instantly figured out what they posted and I’m glad even you think it’s waaaay too much lmao
mini healer, a single-player game about being a healer in an mmo party
it’s constructed exclusively of boss fights with unique mechanics for each one. the only party control you have is in telling them which target to attack; otherwise, it’s purely up to you and your heals
it’s really fun. honestly, maybe more fun than actual mmo healing, since there’s some weird mechanics you can do in singleplayer (like, for example, you have no mana regen unless you attack a specific invulnerable enemy to get mana) that are poorly regarded in multiplayer
also you’re given multiple talent trees to pick from, investing in them unlocks new abilities themed around those trees, and you can mix and match 7 abilities to best fit the boss you’re trying to conquer. so there’s a lot of swapping your build around as you fail against a boss and refine your strategy
overall, really solid resource management game. good pixel art too.