Grandpa Gamin' thread šŸ‘“

Losing my mind at just how fuckin’ dark it is in this castle.

At least I opened the shortcut before beefing it once again.

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I met the boys. The big fellas.

I did…OK, I think, for the first go? Got Smough under half. But I died anyway.

Didn’t help that I ran like a coward from those huge knights in the main hall, and one of them managed to stab me through the fog gate from the start.

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Taking damage before you even leave the fog gate really sets the tone for fighting Ornstein and Smough.

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Really don’t wanna summon (I want to Be Brave and Strong, and also I’ve only got a handful of humanities left), but holy moly this fight is a rough one.

Maybe the fourth time, I’ll remember that while the pillar stumps are good to stand behind, ya gotta have a little distance, because Ornstein’s spear has noclip enabled.

The good news I guess is that I’m doing a lot more damage to these guys than I anticipated? Granted, I figure blocking these guys is a vain effort, so I’m dual-handing my trusty longsword, but I’m carving a good amount with each swing.

Certainly doing better in the damage department than I did against Sif.

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Cleared the area. Summoned Solaire. He beefed it but I was determined. Took out Smough, he and Ornstein at near-death, and

wiggum-heart

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My heart is breaking…

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I decided to go to the Harryhausen. All I’ve got is a +1 divine mace and what’s left of my determination. Gonna see where this goes (so far, to a bunch of statues that stab me, some severed screaming heads, a few fire hobos, and a whole lotta skeletons).

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I’ve been playing this game with an open mind to every encounter. Some real ā€œtake a deep breath, nod, and say ā€˜that’s fair, it’s a surmountable challenge once you learn it,’ nodā€ mindset.

Then I fell into that cave full of skeletons with their Big Wheels and 600 mile aggro range.

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eyyyy

yeah i think my only strategy there on repeat visits was to book it ASAP

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I found a solution, but it only would have ever worked if I hadn’t gone about this in such a meandering way.

Pinwheel’s Mask + Havel’s Ring + Havel’s Armor = Big Boy Mode. Just tanked their attacks until I could rush in and slash them, or fire orb them if they were clustered together.

Curiosity got the better of me and I tried to go into the Tomb of Giants and oh no. I got really lucky that one of the fireball guys dropped a lantern, but that seems like hell.

Gonna see if I can utilize Big Boy Mode against the two that are giving me a rough time in Anor Londo.

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Gotten to Smough’s second stage twice, once a with a summon and once without. Died a few seconds in.

I guess that’s progress. I don’t know anymore.

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I’ve accepted it’s gonna take me like 300 hours to beat this game. Fine. OK. I can handle that.

So now I’m grinding green and large titanite shards in The Depths (I know the leeches give more, I’m playing it safe), slowly leveling up a Fire Short Sword, and planning on making another long sword into a lightning variant.

That way, hopefully, maybe, I can go hog wild with these things, and not have to worry about applying resins in combat.

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My pro tip for O&S is to abandon lock on if you haven’t already. This way you can keep both in full view and it makes dodging the attacks a lot easier.

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Leveled up that fire short sword, forgetting that short swords don’t have damage scaling :upside_down_face:

Ah well, I know where to get more green titanite if I need it.

Quelaag’s sword is too dang heavy, and I gotta level it up a lot to make it worth my time, it seems like.

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I gotta take a break from this. These boys…they’re just too much.

Gotta look at my list and find something to mess with in the interim.

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Fuck this game.

Solo. Lost count of how many tries. Probably like ten.

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I went inside the painting. This place is hell. Only one (?) bonfire. Gross dudes that toxify you. Freaky harpies that kill you if they grab you. A constant dry-heaving noise. Awful. And I can’t get out.

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this land is peaceful, its inhabitants kind

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They keep burpin’ fire at me. Rudest land.

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Beat that area. Sorry, Priscilla.

Guess I’ve got options ahead of me now. Those orange doors are all open, so I guess I’ll trudge up that hill from Anor Londo. Only other place I can think of (that I bailed from real quick) was that tomb with all the huge skeletons. And even then, to get back there, I gotta deal with those bonewheel jerks.

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