i’m at the Destroy the Guy point of totk now and all i got like 4 baby dungeons for babies so maybe there’s something to the older 3d titles still, yeah
how overfeatured this game; it is perhaps the least tight thing
a knapsack full of devices i will never use because i can just bullshit through everything with potions and food
The way you unlock the final classes in Trials of Mana is…look, I’m glad I’m playing the Switch collection, where I can save scum with reckless abandon and reload repeatedly to make sure the chest (whose existence is owed to a previous round of save scumming) I open has a “??? Seed” in it.
As far as I can tell, what those seeds have are predetermined, so your only option is to gather as many of them as you can and plant them in the vain hope that you don’t get the same upgrade item six times in a row (which happened to me). Imagining doing this on actual hardware…nope. Absolutely not.
Anyway! Everyone has their new classes. Kevin can finally heal everyone at once. Two Mana beasts left to go. Gettin’ there…
i think it’s mostly that the new Zeldas and all the annoying discourse circulating around them really exposed what was unique about Ocarina - mostly that it feels like it has an actual emotional core/perspective to it that current Zeldas don’t. all the contrarianism i think just came from Nintendo being in its shadow for so long and people thinking they were cool and alt by disavowing the forum boys of their youth.
now we have a new annoying, much more recent phase of Nintendo to react to. i’m already seeing way people saying that Super Mario Odyssey was a bad game or that people decide BotW wasn’t so great after the new one. maybe i’ll be in the odd position of needing to defend those in like 15 years.
i will say tho - i did keep receipts for all smart alecks who kept repeating that people only loved OoT because of childhood nostalgia tho. i did not forget. i’m kind of tired of people doing weird gaslighting about people only loving old games out of nostalgia tbh.
I had a strong bias against early 3D games on PS1 and N64 at first, but it was Ocarina, Jumping Flash 2, and R-Type Delta that convinced me that the shift to 3D might not be all bad in the end. And I have never looked back at those N64 Zeldas with anything but fondness.
(I could never stand any of the non-Zelda N64 3D platformers, though, no matter how many times I gave them a chance, and I still don’t like any of the 3D Mario games other than maybe Galaxy 2.)
my theory I’m just pulling out of my ass right now is that saying ocarina of time is one of the greatest games ever or whatnot became acceptable again when people realized hidetaka miyazaki is definitely one of those people
Oh I’m happy to be that guy: I never liked Ocarina then and I still don’t like it now. Why on earth I would bother with that toyetic trap when I could play Daggerfall or Unreal or even Doom was always beyond me. Outcast came out a year later! Could only assume people liked it because they didn’t have PCs (which, fair enough).
yeah as best as i can reconstruct my teenage opinion: ocarina of time was all right, the redeads were pretty scary, but it didn’t hold a candle to thief, half-life, or sid meier’s alpha centauri. it made me feel like a kid, but the pc games of the era made me feel like a posthuman omnipotent brain in a jar
Normal human beings don’t want to do daggerfall dungeons and nobody ever heard of Outcast, pc games in 1999 were like Ultima IX and Gabriel Knight 3 and your new 3000 dollar computer was out of date in 4 months
i think this is a reference to how these sorts of things are a rich gourmet treat in various cuisines, it’s one of those little details that endears this game to me so much
i like how one set of fucked up evil looking boots requires that stuff as an upgrade material
the console vs PC perception skew is definitely a thing. i just listened to recent Watch Out For Fireballs episodes on Mass Effect and they talked about how much that was a factor in those games becoming popular when the 1st at least is strictly inferior to games Bioware had been making on PC, and a lot of the replies in their letters episode supported that. Making that crossover to people who aren’t used to computer role playing games goes a long way.
Tbf too, none of those games are really at all like Zelda, and it’s hard to think of many PC action adventure RPGs from that era in general let alone ones that have a comparable style, tone or level of polish. like idk, Severance? Tomb Raider, if you squint? i know Nintendo isnt perfect but let’s still not underestimate the Nintendo Touch. if you want Zelda anything on PC is gonna look like “we have zelda at home”
and cuba said it himself, “toyetic” (good word, love that word). Zelda has a toy like quality, and is pitched younger. That has its own charms and satisfies its own audience.
anyway we already did the N64 sucks… or does it?? thread lol
half life, grim fandango, homeworld, system shock 2, baldur’s gate, age of empires 2, starcraft… 1998 and 1999 were a high water mark for good pc games
ocarina and other n64 stuff I rented after Mario kart/Mario 64/shadows of the empire made me quit videogames til I went to japan. I went outside so much instead of playing that game
Allow me to use an analogy that will make sense to my fellow millennials
PlayStation is like the Zerg, on an individual basis the unit’s may not be the strongest, but they will overwhelm you with their numbers
N64 is the Protoss, for while the unit’s may be costly and time consuming to produce, they will stand stalwart against all who opposed them and live to fight another day
Xbox are the Terrans, made by for and out of huge dorks