Games You Played Today VI (III in the west)

God she was horrible, worse than the horny helicopter pilot from FC5. I always used the hog because, hog

Also the dog that marks every crafting bit thru walls lol

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start laughing at ‘the waifu warriors’

I’m sad and disappointed to say I have fallen into the Retro Achievements zone, purely because I saw the Ninja Warriors Again set was easy (“easy”) enough to knock out in a day and then randomly browsed what other games I could poke and saw they had a PSO v2 set and

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anyway, I’ll see y’all in a few hundred hours

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World of Final Fantasy (PS Vita) - thought about posting impressions in the World of Uncanny Valley Chibi Caricatures (Final Fantasy) thread but… yeah i’ll not

this game is weird. the battle system is kind of cool - it’s actually got ATB and the stacking stuff is pretty in-depth. it’s a nice twist on the pokemon formula. the vita version doesn’t include voices by default - you have to download a 700MB DLC for that. based on the battle quips, i don’t expect the voice acting to elevate my experience, but i’m also morbidly curious…

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Marvel Midnight Suns: I have no investment whatsoever in the MCU, but I was interested in what the X-COM team could do with it, and somehow an enjoyable 20+ hours have slipped away. This feels closer to American Persona than it does a Bioware game. However, take that with a grain of salt, because there’s a lot of Marvel energy in the dialogue, BUT there is sequence where you enter the mind palace of a character who just had a meltdown at their surprise birthday party in order to cheer them up. So, there’s some elements there. Also, the plot does seem more macabre than your average MCU fare? The subplot takes place in a “pocket dimension” of Salem, MA on an island once inhabited by a coven of witches who were hunted down by a local reverend Hiram Shaw. Not to mention, the main story deals with supernatural elements that feel a little more bold than a usual Marvel plot?

Your down time is mostly spent on exploring the island and uncovering the mystery of what happened during the conflict with Shaw. It’s actually a lot of fun to go on the various scavenger hunts around the island to blow off some steam after a battle. It works kind of like a more fleshed-out version of the krypt mode in MK11. You unlock more of the island as you explore, and can open up chests that have various rewards and etc.

Circling back to Persona, there’s a huge emphasis on developing relationships and spending time together with your teammates. You can join a book club, help Ghost Rider and Peter Parker in the garage, invite teammates to hangouts in order to increase your friendship level, which enhances combat, etc.

Surprisingly, I find myself not skipping the dialogue for the most part. I’m mostly interested in playing as The Midnight Suns (essentially the cool goth kids) and not the more mainline MCU characters, but even those characters feel well-rounded and interesting. It feels like nearly every character is dealing with issues within the team dynamic. Blade’s clearly questioning his place in the hierarchy of the group, race is subtly addressed in my opinion. Dr. Strange is dealing with confidence issues, Tony Stark seems to be buckling under the weight of his own perfectionism, Peter Parker comes off as young and insecure, not really fitting in with The Midnight Suns or being accepted as an Avenger.

I guess I haven’t addressed the battle system yet. It’s really good. You’re building decks and blending teammates together, and it works really well for me. Most combinations of team members brings different challenges and I’m really enjoying how each set of decks can affect a battle.

I’m leaving out a lot of little stuff. The game has a bunch of little quirks and some elements that you’ll recognize from XCOM. It almost feels like Firaxis had this game in their back pocket and when an opportunity came along to use it, they grafted it onto the Marvel. In my opinion, that seems to yield interesting results for most licensed games? Anyway, I’ve had a lot of fun playing this on the weekend, drinking coffee and treating it like a Saturday morning cartoon.

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i’ve always been sort of curious about this one. i never really wanted to pay full price for it, and now i don’t, but other stuff came along. mostly want to know if it’s actually worth spending any time with, because i don’t remember any impressions here

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Death Stranding: Director’s Cut (PS5) - a really grand ol’ time. i’m not like, a superfan of this game or anything, but it’s such a breath of fresh air when a game answers nearly every usually-rote design question unexpectedly. as in, games this expensive usually have so many rote best-practice bits that are taken wholesale or nearly so from other games, etc. some of the gaps in every game are filler, because no one bothered or had the authority to apply any creative input to whatever aspect they were implementing. but in DS, it feels like every design decision was considered and pored over - even if you aren’t ultimately digging the answer they gave, the sheer bandwidth of bespoke direction is just so, so refreshing

The Evil Within (PS4) - game out of time. it feels like a gussied-up PS2 game. i’m not sure whether that is a good thing or a bad thing. i’m not sure whether nearly anything about this game is good or bad. i get the impression from reading about others’ experience with this series that no one agrees about anything regarding the quality of these games, lol. a polarizing pair

also i know this is an early PS4 game but holy shit is it fugly. the low-res textures and whatever weird ~800p-upscaled-to-1080p shit they did makes the whole game look like hot ass. the film grain seems to mostly be there to hide how horrible it looks without it, lol

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I don’t know about Armo(u)red Core: Nexus, opens really badly with my monkey paws wish of Normal Controls coming true but feeling even more imprecise than Silent Line no matter how much the (VERY badly explained) parts tuning system tries to mitigate it. Splitting the arena system is a bad move splitting discs between kinda linear and REALLY linear which is fine for something like Metal Wolf Chaos but is a real drag here especially coupled with a mix of complete cakewalks and Index Finger Hovering Over Save State difficulties.

Also they include the Moonlight blade but it’s outclassed by another weapon in nearly every way! Why even bother!

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i think they finally realized nobody wants to deal with the mcu not setting up anything interesting for games to work with (see: marvels the avengers) so it seems more comic based., horror stuff was everywhere esp in the 70s its really classic marvel shit. thats why i wanted to play it these games never get into the weird shit, the closest weve had in a long time is MUA1 where you go to HELL. Hiram Shaw is from a random xmen limited series from like 20 years ago explaining why the hellfire club exists. the game has nico and magik in it so obviously somebodys reading comics more than watching the slop movies. the worst thing I’ve seen in the game is all of iron mans dialogue but he’s universally terrible in every game since 2008.

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The impression I got watching Beagle’s sponsored play-review thing was that the card mechanics were interesting and all the meanwhile back at home stuff was insufferable, both on a Marvel dialogue and a game busywork level.

OK but you get to be in a book club with blade and go fishing with him if you so desire… its like when I invited lu bu over to my house for tea in dw9 and he was like no. No one else can kill you but me. I will be your sword until that fateful day… and then gave me his underwear. These are great mechanics in games.

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advance wars 1+2 for the switch is exactly what it says on the box: great mechanics the devs wisely don’t fuck with, an adorable tabletop mini look for your soldiers and lovely full screen animations for all the COs. and you don’t have to listen to the gba sound chip!

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your insane oomfie

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How’s the music? Is it mostly just the original tracks remade in higher quality or did they try to do some lame remixes?

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I don’t recall the that being the case for the Moonlight in Nexus. Which blade outclasses it?

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it sounds like the former to me but i think others might disagree on how faithful it is haha

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played the NES metrovania U-Four-ia : the Saga

It’s weird as heck in that the whole search action genre hadn’t really been codified yet by Super Metroid so much. There’s character swapping and the while thing is very cute and odd with great music but it’s a curiosity more than anything. It’s cute as heck, but it relies more on being charming than good. I appreciate how loose it is though. There doesn’t really feel like there’s a ‘sequence’ built intoi the thing, not even in the string of pearls way Hollow Knight does things. IT’s pretty short too, thankfully.

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i am really enjoying re4 (2023) it plays really well when u have a laser sight imo and is a very good action game in general imo. im almost at the castle

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i am the master chief

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i dont like reach very much and there are at least two levels that are completely horrible on legendary but last time i did this i did it on my dads xbox live account so that poser has been holding onto MY halo reach legendary lone wolf achievement he didnt earn for like 10 years so it was time to fix that

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