there should be a “small for shame” thread because of the game i just reinstalled recently
(it’s overwatch, I regret my own actions, I’m just publicly admitting it for accountability)
(I’m exclusively playing support and almost every single game is someone in chat telling me to pick a different healer than zenyatta, the answer is no, i like throwing baseballs [he has a baseball uniform skin])
sniper elite 5 is gonna have cross play co-op so maybe I can talk my sister into co-oping that game with me. I can’t shoot people without a mouse and I know she wouldn’t settle for anything less than full haptic trigger feedback while sniping hitler’s balls.
friend you are going to fucking love OW2
no please don’t say that
I saw people playing the beta which I don’t have access to, got curious about trying it, realized I had to sign up, and then hit the OW button instead. this is probably just another one of my week-long compulsions until i uninstall battlenet again
I’ve adhered to my promise of never giving blizzard money since 2017 when I had a WoW subscription and I am certainly not breaking that promise for stinkygame two
they haven’t backed down yet on OW2 pvp being free to owners of OW so
good news
isn’t OW2 just OW with orange hues and copious bloom
yes, but it’s 5v5! and slightly rebalanced! and it has a new character who says “i’m feeling empowered!!” when she has her ultimate move!
*also a regular scoreboard that shows player numbers for both teams, because they can’t stop toxicity, but they can at least make sure the players are accurately toxic
slightly rebalanced nothin
they gave Winston a ranged option
you get rewarded for aiming with Winston
how am I expected to live the no brain Winston main life if I need to aim
to make a serious post, I was initially cool on the idea of exposing all of these numbers (in quick play at least, they’re claiming ranked will only show friendly numbers), but I find for me and more often than not other players that it helps to pivot to comp changes because some issues simply are a case of raw numbers (or: hey Ana you need to switch because I’m ass at Zen but I’m putting out more heals than you)
I have bad news about ideas
Hard disagree! People come up with new stuff literally all the time. If every idea was a recombination of exactly two existing ideas there’d never have been any ideas to recombine in the first place.
Expanding on this, I’m pretty sure I’ve turned Warframe into something akin to a faster, meaner Jedi Knight 2: Outcast-like experience.* Going between ranged attacks and melee is faster and smoother than I recall there (with more reason to do so) and you have quick and easy access to whatever you cast.
*Well, JK2: Outcast if occasionally Yoda popped out of your chest like a chest-burster to slow enemies, steal their weapons, cast a circle on the ground to empower your Force Abilities while regenerating the power they use, and to laser the faces off of 14 ft. tall scythe-wielding disembodied apparitions while creating bombs to assist in sport hunting building-sized walking zombie robots made from nanomachines… but y’know, pretty similar.
Here and sad to say that Peglin stinks. Boring boards (boreds? yuk yuk) with minimal gimmicks, poor passive designs, very random-feeling, and so unfinished it hurts. It has “promise” but Roundguard is much better as both a fun pachinko game and as a buildcrafting roguelite. I like the cute goblin sprite but that’s it. I played a few runs for the IGF and then a few runs on release and it’s bad.
That said, complaining about developers have “unoriginal ideas” is fucking stupid. Execution matters infinitely more than “being original” and it’s in the subtle details that new genres are forged. I could honestly play like 5 or 6 more of these bad boys, as long as they execute well on the premise. Peglin has a chance to do something similar, but new and different enough, from Roundguard, and I hope they develop it into something better. Because right now I loathe it.
I mean I agree, but less mean-ly
Edit: so the Steam reviews are basically all like “Thumbs up because I can see how this would be good,” which is my feeling on it. I played a few games until I found it was pretty easy to regularly win. The overall flow of play is very tight and I think it kind of comes down to whether they can crack the big problem of making it good. But there is something there.
I play a lot of these kinds of games and I can say generally that usually the problem is that nothing is there. They’re never going to be anything more than a worse version of another game you like that’s stopped updating. So it’s nice in this case to see something that has the potential to be something
To bake a cake, first create the universe, etc. yeah I get it.
But there’s a difference between the way ideas filter and recombine and exist in culture via the medium of human experience, between tribute and inspiration and invention, and just trying to tape two of someone else’s ideas together to get the business juices out of it.
Otherwise, once again, there would be nothing to milk for cheap ideas because it never would have been invented in the first place.
Like at the end of the day, a laser focus on “innovation” is just as much of a business brain symptom as relentless copying, and what matters in art is, I think, primarily being good rather than being original. But the reality is that most artistic expression displays some originality usually without even trying, because people are little interpretive machines.
Which is why cynical recombination always feels so fucked up to me. It’s like Donald Sutherland pointing and screeching at the end of Body Snatchers, or something that looks like a person but moves all wrong. It’s the normal process of liking things and making things but being steered around by an alien who’s treating the process of being a person like an algorithm to be iterated on until the correct solution is found. I don’t like it. I’ll be the first to admit that here and there (especially in games where at all levels it is extremely obsessed with blatant copying) it’s produced something good, but it’s still largely weird and uncanny
You can just hate a genre or think it’s overstuffed with competitors without turning it into philosophical musing on originality and intent, that’s all I’m saying. I think deckbuilder roguelikes are played out and stupid and the only one I’ve ever liked is Slay the Spire. I don’t need to invent some moralistic judgment of developers just making a game in a genre they like or think will sell well.
Ok, ok, not to be glib. I’ve worked on a lot of titles like this because a lot of the titles that have funding look like this, and if you want to claw out a decade+ career in games you spend a lot of time just doing, you know, jobs.
I get that I do not have to have ideas about this but I’ve had a lot of time to think about it and formed opinions. If people don’t like it, the movers and shakers in indie games funding are free to give me money to do whatever I want instead. Until then I will continue to judge.