Games You Played Today Part 007 Goldeneye

i wish there was a digital card game that focused on the collecting as well as the playing. the collecting is just an afterthought in all of them. i tried shadowverse, hearthstone, yugioh, and a couple month long stint with pokemon but they all left me feeling unsatisfied. certainly there’s a market for this kind of thing, gacha-adjacent as it is

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been playing esp rade again and densha de go ds, which i finally got a week ago.

wanna get good enough at stage 4 of esp rade that i can at least do 1-4 in one credit. it’s starting to feel achievable maybe.

densha de go on ds has exquisite cubey graphics, feels super good, and is piss easy lol. I honestly would recommend it to anyone who wants to try one of these. You also can’t feel any rare controller fomo cause it’s just a stylus game.

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I really desire a game where you collect bugs and, importantly, nothing else (no fish, resources, ingredients etc.). Similarly this desire is unmet. I don’t know if it’s because these desires are niche or just not understood as pleasurable?

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i finished system shock!! my opinion of it lowered as i progressed, but i still enjoyed it overall

my original impressions are basically the same, except the lack of guidance really started to grate later on, mainly because a bunch of backtracking was piled onto it, and a lot of stuff felt like padding and just doing maintenance work. never got as bad as system shock 2 but i was VERY ready for the game to end by the time I got to the last area. especially because of the whole having to go back to every cpu room to get a piece of a code.

i couldnt find maps for the new game, so ended up using a guide for the original system shock to remember where all those rooms where on each floor. despite all the floors being bigger and expanded on, the original maps led me all to where i needed to go with zero issue. goes to show how well they re-created the original levels, i guess

i hated the boss fights at first before i realised you can just use the slow down time powerup to basically take them all out really easily. good thing i didnt use them anywhere else

the new finale is pretty weak, and no stronger than the original imo. at least the original had the cool effect of shodans face stretching over the screen. i like how they kept her as an abstract form in cyberspace though. oh and the ending sucks but so did the original games ending. i do feel both the original intro and ending do a better job of setting and finishing everything up, but not by too much.

there are annoying quirks and definitely dated design here, but in ways i mostly find charming. it really does feel like a very stripped down immersive sim, but there are more than enough meaningful choices regarding how you tackle situations, and the game did a great job of keeping me on my toes and made me yell “oh fuck!” all the way until the end, as i tried to adapt to all of shodans the tricks and traps. sadly i dont think there is much room for sequence breaking

oh yeah, this feels a bit like metroid 2/fusion to me, since each floor is its own self-contained area to roam around and explore, and you run around cleaning out shodans security systems like you’re clearing out metroids. the main difference is that you have to go back and forth between areas in this a lot more, which is more of a mainline metroid thing (but the backtracking didnt ever get to those levels thank goodness)

i went back and tried the easy story or whatever option, because it s ays it adds waypoints. well thats bs! the only change i noticed (and i played through a few floors since i can blast through them now) is that cameras get marked on the map. if this difficulty change added story waypoints or just more room names on the map, i would have been able to give this a much stronger recommendation. as it is, i think it’s still a blast, but if you end up not knowing what to do next or dont know where something is, just google it. i mean, none of it was too obscure that you could never find it yourself, but life is too short for this kinda of design. i got shit to do!!

anyway time for bed zzzz

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Ultra Street Fighter IV (PC / Steam)

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Man, Gouken rules! = oo : D He’s so fun to play! I’m only a little over 1/6th through the USFIV cast, he’s the first I’ve felt like yeah I could definitely main this dude.

His moves are scrambled shoto: his fireball varies angle by strength (EX shoots one straight and one slightly up to catch jumpers ; D), his uppercut motion punch is more like a tatsu (flying punch), his tatsu is more like an uppercut. I thought this was gonna cause me problems but I got used to it a lot quicker than I thought I would–and by the end, was kind of rolling!

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His EX uppercut motion punch move goes right through fireballs and other stuff, yeeee. ^ _^

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Love all his zombie costume skin colors I’ve tried so far. Wish all characters had variable skin colors!

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You know, if Ken and Ryu really studied under this guy, his moveset just made me think they both skipped class and learned from Akuma instead.

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i think anything not relating to juri or seth from the sfiv and sfv storylines is being written off as a “gas leak season”, due to ono being terrible at being in charge of making cool fighting game stuff

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After finally earning four stars on a run (five seems to be out of reach for me), I tried some of the campaign. I like the additional elements and goals that add variety and get in the way of the normal progression. I guess I’ll see how far I get.

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Sonic Frontiers was good!

You get to run around in an Open World as Sonic The Hedgehog and just jump on stuff.

It has better but similar themes of friendship and personal growth as Kingdom Hearts but much better delivered. And dialog that doesn’t make me want to die. It’s corny. That’s okay sometimes.

It dragged in the back 4th but the ending had my hooting and howlering. I’m excited to play the DLC whenever it shows up.

I played the whole game with the birthday celebrations on. Felt very Dreamcast.

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played some Yakuza 0 (PS4) and Judgment (PS5) - first time trying this series

being able to play Motor Raid for the first time in Judgment was worth the price of admission on its own! great game!

the combat is kinda-sorta boring in these games, imo, but whatta vibe. walking around Kamurocho in first-person in Judgment is very compelling. the level of detail is really nice.

i think i prefer Judgment overall based on my limited time with them so far - the additional fidelity is put to good use, and i dig the story and investigating mechanics

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Yeah I tried the campaign when I first started playing and that was a mistake. It’s definitely something to do after you’re familiar with the base game. The extra elements give you a lot more to worry about.

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Wow heck I’d never even heard of this game! = oo

motor_raid

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2nded!

:flushed:

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:crying_cat_face:

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My hometown had a Motor Raid arcade cab that I played once or twice, it fucking owns.

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Stage 9-H of Mario Super Picross (Wario levels) is going to give me an aneurysm. I’ve done all the other latter stages in that level, and none of the them have been as impenetrable as this one, which makes me think I’m doing something massively wrong. And yet, 6+ hours in, I’m no closer to figuring out what that is.

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I would focus on the left and right edges. Think about where the column with the 4 clue would not be legal, and do the same for the column with the 7 clue.

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THE SOUND IS THIS GAME IS NOTHING TO SLEEP ON!!! ITS PAY WHAT YOU WANT AND LIKE AN HOUR LONG

i want to listen to this game as an album so bad

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I just did a mission where I had to kidnap a woman. She kept grabbing the wheel of my car causing it to flip or speed into the ocean. I failed it about 5 times until I ignored the suggested route of the in-game GPS. Honestly it owned and trying to out-smart the game felt good. I mean let’s ignore I was kidnapping a woman (who was of course shown to be as shallow and motivated purely by money and sex as every character in this game.)

Every magic car chase where it isn’t clear if it is scripted or I can end it early can jump in a lake.

The Ricky Gervais stand up bit is truly horrid. The Katt Williams bit doesn’t work at all because the only joke is Katt’s physicality which is not conveyed in the marrionettes that are this game’s characters. There was literally no joke. I really have to wonder if they just gave D-rank bits because they knew Rockstar would own them forever.

Much like monkeys on typewriters there are surprising moments of really good writing and you just wonder how those escaped not being the worst centerist commentary imaginable.

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