I’ll probably get to Shadow of Mordor at some point. Friends shared their tales of orc-slaying antics and the acclaimed nemesis system, and it looked superbly crafted. I really wasn’t in the mood for open-box gloss (or grit?) around then, plus some aspects of the story sounded meh but I’m also a bit dumb for Tolkien sanctity.
Yeah I think Aloy in Horizon sounds good as an actress, as do most of the characters in their own basis. The game is just weirdly jarring, and I don’t believe I’m mistaking that from the tech-organic clash. Only when I’m aiming ranged weapons has it felt on point, movement is rubber-bandy similar to how TW3’s was spoken of. The way everyone talks and interacts comes off a little too casual for the setting.
Had this all been done a bit more MGSV style I might be gushing about how incredible it is (leaner narrative, tighter control, creative mix of tools). Anything resembling the format of Uncharteds or ACs now really has a chance to lose me early on. Still, guessing I might find a gooey center here. I know God of War falls into this but it seemed relatively graceful while having tons more punchy combat. Can I even Tomb Raid now?