i really wish i could at least get far enough in to write a blog post about it
(wow is the Bloodborne box spine underwhelming)
i got the remaster!
-everything moves really smooth and it looks weird. i donât actually like 60 FPS most of the time. once i got used to it though i appreciated it more here, just because the animation in this game is so good
-this is still my favorite dark souls lol
-but the backtracking is kind of getting on my nerves for the first time, because of how spoiled i am by the rest of the series
-i grabbed the great scythe, the dark wood grain ring, and the dragon head stone in the first couple hours. This was a good idea and made the game really, really easy and also i looked dope af co-opping in the parish as you can see
-itâs so nice to have any multiplayer to do. i actually got to dragon duel! and co-op is everywhere.
-best multi experiences: getting invaded in the depths right outside the bonfire by a guy who insisted that i kill all the slimes in the hallway to make a fair dueling ground, then backstabbed me and killed me in the first thirty seconds of our fight; following someone through the dragon butt shortcut in the painted world to Priscilla and chopping off her tail for them
I love WKTD.
I donât want to commit too hard until I finish more than one characterâs path but so far I just think the game doesnât work on a fundamental level. I donât like the characters, the art seems straight worse than WKTD, everyone keeps just stating their feelings flat-out, events are too incoherent to have any emotional weight, the structure seems really uninteresting for a VN (although, again, thatâs just a first pass), all of the past events seems more interesting and more suitable to a VN than what you do in the game, but I did genuinely enjoy the ending I got so far so I guess thereâs that. Anyways, Iâll have full thoughts when I finish it, but that probably wonât be until at least next weekend
Iâve been playing Puzzle Fighter a bit since the game is being taken down at the end of the month and they gave everyone like, $100+ in free gems and gold and shit and what I have learned is a) gatcha is pretty fun when you can just get everything for free and b) god cell phone games are some real bullshit. Forget the characters you want, leveling any character to max level so you can play this allegedly competitive game as intended takes making 4-5 other accounts and gifting yourself a bunch of loot boxes.
That said, the core gameplay of âPuyo Puyo for babiesâ is still pretty great under the amount of shit they put on it to fill our their lootboxes. No Hsein Ko is still unforgivable.
can hack my ps2 and vita finally. so im thinking of games ill be plaing tmorrow oratorio tangram
I used to have Kamiwaza.
It is hard to figure out the system. Iâm sure an English translation would help, but it really seemed like the sort of thing youâd want to watch someone else play first.
when i played, i finished a mission, and then it became an open world thing and i had no idea what to do or where to go
Fucking around with Altoâs Oddyssey now that itâs out for Android and I think it is pretty okay but not essential if you played a lot of the first game.
dragon ball fighterz z is the fun version of marvel vs capcom. who else has said that probably like 300 people. what a good ass game
edit: godddddddd
DBFZ does a good job at being Marvel for mortals. Thereâs still some grimy stuff in there but it feels approachable enough and more importantly easier to grasp how to do it. Shame it doesnât have nearly as well put together a âhow to playâ or character trials as Guilty Gear does. Thatâs a game that could really use it to be a platform to show what goes into understanding fighting games.
the lack of jump canceling on block and the general feeling of everything being punishable makes it feel really uncomfortable for me to play, and I dropped it after like forty hours
also the UI and presentation are shameful
also as someone who plays spot krillin he really didnt deserve the treatment he got
this was easily the most intriguing part of it for me, even though I lack the vocabulary to really talk about fighting games, I thought the way it handled momentum in the air and during the combos was really novel and it felt like it gave non-high-level-play a lot more depth than it might have otherwise
I am not a fighting game person at all but I probably like it more than like any other 2D fighting game since the dreamcast
I guess the concise way of putting it is itâs more like skullgirls than marvel and I dislike skullgirls
Iâve been playing Dying Light quite a bit with my buddy. Fun co-op game, but pretty generic all things considered with the exception of the decent parkouring.
I fixed my dreamcast today B)
Games I downloaded today (but probably wonât get around to for ages)
I got my first platinum trophy this morning from Midway Arcade Origins on PS3. It has 31 arcade games, with one trophy each. Most are fairly easy and only require you to achieve some basic competence in the game. Last week I finally whittled it down to one remaining trophy, Smash TV. For Smash TVâs trophy you have to beat the first level on one credit. I donât consider this easy, but I did it with zero lives remaining! Whew!
The collection is pretty bare bones but there are some good games on there. I enjoyed becoming familiar with some I normally would have passed over, like Sinistar, 720 degrees, and Toobinâ, so it was worth the effort. Also it has Xybots. I love Xybots. Joust 2 is pretty fun as well. That trophy was tough until I switched to an arcade stick. Wing flappinâ just isnât the same on a padâs buttons.
I think I also did this. I had a good time being given focus for a bunch of arcade games.
This is so rad. If Iâm ever in Chicago.
I kinda wanna run one of these myself.