I’d planned for Dark Souls Switch to be my late summer/fall game, but I’m not sure I actually want to play through Dark Souls again. In the mood for some turn-based combat, I tried the Octopath Traveler demo yesterday. I love, love, love the battle system: the way it looks, the way it sounds, and the way it plays. But outside of battle, the tone of the writing and character interaction is all wrong for me, and there is too much of it. I wish the storytelling was more restrained. I wish my protagonist didn’t pirouette and spout a Prof. Laytonism before suddenly gaining insight about NPCs’ histories and personalities–this makes for uncompelling detective work. Some of you suggested switching the voice acting to Japanese for an improved experience. I’ll take that further and suggest sliding the voice volume slider down to zero.
Anyhow, the allure of the battle system might see me buying this game when it releases next week. But maybe Darkest Dungeon would better scratch the turn-based-combat itch for me on Switch? Has anyone here played that version; is the UI really as bad as some voices on the internet claim?
