Hey so i am on the train for the next 28 minutes so gonna talk about Magic Knight Rayearth for the Sega Saturn which I played all the way through in the original japanese!
It’s a pretty pleasant game. When I first started playing it my wife (oh zero percent otaku power level) ran into the room because she heard the theme song. That was probably the highlight of the whole game.
The game looks great. It was a real early Saturn release so Sega just went crazy with what they could do with 2D unbound. Yeah let’s give all the sprites 8 different directions. The opening dungeon is the most questionable aesthetically and then it is just a parade of real good pixels.
Almost every single line is voice and what isnt is the inspect descriptions but there are individual descriptions from each of the girls for everything you can inspect! Holy crud! Just show off their personalities. And then through the whole game their armor gets upgraded and changes their sprite.
So if you don’t know the game it is a linear zelda clone. Three girls are seperately chilling in Tokyo Tower when a god calls on them to get transported to a fantasy world where they need to rescue the godess and kill the big bad. We have normal girl, nerdy girl, and snooty girl. And they are all pretty likeable! And they all take to being unstopable superheroes that have to save this world that isn’t theirs real quick. If they do save the godess they will be returned to Tokyo.
Each area in the game is about 40 minutes long which made it real comfortable for pick up and play after school. And pretty closely structured to an Anime. Introduce the town and the villian, go through a dungeon, experience mild tragedy and resolution. Sometimes you gotta learn how to run and then run so hard you break walls.
Now this was an early J-release but guess ot is better known as the last western Saturn release courtesy of Vic Ireland and Working Designs. I looked up just enough of the dub to go yikes yikes yikes. It really embodies that whole we gotta make the characters swear to show they are serious.
EXAMPLE
The recurring succubus (she is dressed like Morrigan) has made our girls real mad by doing bad stuff. The J dub has glasses exclaim, “You Obaasan!!!” You old lady you…woman over the age of 30 possibly. The other girls comment she must be real mad. Our succubus goes “Me?? And Old lady???”
Vic and company translated this as “You Skank”! To which the boobs vampire goes “wh-what? What does that mean?”
There was quite a bit of punching up a game for 10 year old girls to be for 16 year old nerds that hunger for the next Suncoast visit. All bad changes. The game is charming in it’s most purity. So sorry if you can’t read Japanese I guess! You have no need to play this simple charming game anyways.
So let’s talk a little bit about the insane mixed audience that I take it most CLAMP stuff goes for. The collectible in this game is a bunch of jewels and if you get all the jewels you get some things you don’t need. 4 of these are ?sexy? pictures of the adult librarian helper lady with the cute mascot thing. Like her sleeping or a lab experiment blowing up. The final image is…her as a little kid crying in front of wet bed sheet while the mascot laughs. Who the heck was that for huh?
Like I don’t know or understand what a CLAMP property means but after playing this pleasant game maybe I do a little?
Also this game is on the short short resume of Reiko Kodama and wish she did more video games.