does the KH team know the FF14 team let you use the touchpad as a goddamn mouse
does anyone even remember that the DS4 has a gyro
does the KH team know the FF14 team let you use the touchpad as a goddamn mouse
does anyone even remember that the DS4 has a gyro
seriously itâs like the story mode should be Quest For The Breast Pump
thatâs what I get for thinking anything could be better than playing 2 in Dolphin like Iâve been doing for a decade
what happened to soul calibur
how did it fall so far
I dunno. 6 is supposed to be back to basics, but it feels so damnâŚdry? Boring?
Like, yeah you can make your own character, but all the bits and pieces are pretty much the same as theyâve been since Soul Calibur 3, but now you can make a marionette or lizardman or angel?
And as a supposed remake of the first game, itâs missing some of my favorite stages. Whereâs my burning castle? Venice?
I dunno, comparing it to Tekken 7 doesnât even seem fair. It just feels slight.
the castle stage becomes on fire in round 3
been replaying final fantasy vii because today is its 22nd anniversary and itâs my favorite game ever
chiseled my way back into Bloodborne⌠I had spelunked 90% of Yharnam and was maddeningly unable to beat either boss when I last put it down. tonight I went back and got my levels right, got my head right, and beat both Cleric beast and Father Gascoigne to finally progress in this godforsaken bloody game. yeah itâs awesome.
MOTORSTORM
I remember being very impressed by the demo of this when I was in a game store forever ago so was keen to play it, and itâs kinda not very good. Well, itâs not awful, but it doesnât tick the right boxes for me. Track design requires too much memorisation, the vehicles feel too light and arenât fun to control, and the crash animation goes on for too long and ruins momentum. Just doesnât feel good to me. It sure looks cool, though! Also the soundtrack sucks. Also it has to load the vehicles for the vehicle selection screen! Just use static images instead of wasting my time!
PAIN
A very stupid game where you slingshot a hapless person into a scene and try to cause as much destruction and pain as possible. Basically Goat Simulator without the open world stuff. I donât like Goat Simulator much, but this amused me for twenty minutes. Doubt Iâll ever go back to it again, though. Actually, I guess I could say the same for Goat Simulator. I should note Iâm really not a fan of physics focused games, both 3D and 2D.
ZONE OF THE ENDERS HD
I almost bounced off this one but stuck with it and really dig it now. Feels like a PS1 game in good ways. Enjoy the combat, itâs simple but dancing about trying to get the best shot in (or getting in close for some slashing) while avoiding too much building damage is pretty fun. BUT OH MY GOD, this game doesnât shut up with the cutscenes going into incredible detail with stuff that doesnât matter. They go on forever, and they KEPT CROPPING UP, I just skip them all together now. Sorry Kojima, I donât care about your bad Neon Genesis knock-off.
ARMOURED CORE FOR ANSWER
HOLY HELL THIS IS HORRIBLE. The controls are awful! The âpush the sticks only a little to do thisâ doesnât work and gah, this game just ainât happening. AND THAT SLOWDOWN. Really made me appreciate Zone of the Enders.
Pure is the muddy racing game of that generation that I like.
Can never trust you again. But also, I always heard the ps3 version was the way worse one, so there is that.
What. Itâs more Gundam than anything.
Iâm mainly making reference to the protagonist being a whiny insufferable kid with excessive emotional baggage
neon genesis is awesome tho
i got a physical copy of blazblue chronophantasma on vita for 290 yen from yaj. this is a lavishly produced game! everything looks so expensive!
itâs pretty fun, too. i havenât played one of these since the first came out on 360 many years ago. you can change the in-fight voice acting to english, but not anything else. thatâs weird.
I legit found it unplayable, the controls are awful. I read that you can change them, but I donât know if that will help my CORE!!! problems with it.
Also there are huge, huge framedrops at some points, like Blighttown times 10. Thatâs probably a PS3 exclusive.
Yeah, I remember fiddling with the controls in the 360 version, but I donât remember exactly how.
The framerate was not great on the 360 version, but everyone said it was way worse on the ps3 one. This is sad because the underlying game has so many incredibly neat things going on storywise and such.
Really, if they were to remaster one AC game, 4A would be the biggest beneficiary. Those boss fights would be amazing on a system that could actually run them.
Thatâs still a Gundam element.
This thing is so big I canât zoom in enough to show the individual elements.
Iâm building these white, green and blue circuits that are part of AngelBob modded Factorio.
This is just to see if I hooked up all the inputs properly and the input producers are coming in to this section. If you look at the first picture all those separate stations to the right are other parts of the factory specifically to make those. I didnât have any of them except for raw wood, iron ore, solder, tinned wire and copper plates prior to starting this silly thing.
Now that God Eater 3 is coming out I thought it was time to go back and play some of my old monster hunting games instead and I was reminded of the cute story part I was at in Toukiden 2.
The start of the game has you defending a town from a demon attack alongside your demon slaying force until you get sucked into a time portal and lose your memories from before that battle. You appear in the middle of nowhere and are taken in by a nearby village of demon slayers who help you realize youâve teleported several years into the future. The only thing you remember is how to fight, but you learn that your commander from that battle survived and now works at the demon slayer HQ.
So youâve got this goal throughout the game that you need to somehow meet up with this commander and in the meantime you help the village with their troubles. Eventually you get word that the commander is coming down to the village to get status reports, saving you the trouble and going to him. Finally, youâre going to get some answers on who you are and whatâs going on.
The commander comes and recognizes you, saying he thought you were dead and that you donât look like youâve aged a day since he last saw you. You repeatedly try to initiate a conversation about your amnesia but the commander seems to brush you off every time. Eventually you manage to meet him one on one and you explain to him how you donât remember anything. The commanders reaction is like âOkay, so what?â And youâre emphasizing, âNo, really, I donât know who I am,â and the commander again is like âyeah, I got it already!â
Because, you see, before you were sucked into a time portal, became an amnesiac, and appeared in the middle of nowhere, your real identity was an amnesiac who was found by the commander in the middle of nowhere.
I found that story beat to be really cute. It subverts your expectations of the typical plot flow, where you were expecting some sort of revelation but instead got a re-iteration of the same mystery. But it still provides a path forward for the gameâs story, because now you know that whatever has happened to you is something thatâs happened to you before (who knows how many times) and instead of just trying to restore your memory thereâs now a deeper meaning to discovering who you really are.
Bioshock was Invisible War all over again. Except no-one in the press apparently played the Shocks, so they didnât care that the game was focus tested into oblivion and showered the game with 10s.
ok i tried anthem and uh itâs over-designed garbage
it was fun for the five minutes i actually got to play it⌠maybe???