Games You Played Today Classic Mini

Rime is better than I expected but I’m not sure I’d call it essential to play.

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played through most of fairune
the fact that the entire game is about doing everything in the exact right order makes it feel like you’re performing a ritual, which it turns out you actually are
also, the whole “fantasy world is actually a very very old abandoned science world” thing has been done lots of times before, but fairune’s execution still does it well enough to be cool. (i don’t think that’s a spoiler, you see sciency looking things pretty early on)
some of it does feel a little bit druaga-esque, though.

there’s a dsiware called crystal adventure game that did very similar things with levelling up and haing things be done in an exact order. i wonder if they’re by the same designer or something

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Fairune and the sequel are top video games

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been raiding some tombs in Tomb Raider II, and by tombs I mean Venice. which it really is. I’m not sure how intentional it was back in the day, but the actual mood and sense of mystery is almost the same as in the greek and egyptian tombs of TR1. probably just a limitation of the tech, but it reinforces my belief that most game designers should be subjected to tech limitations.

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Yeah Siren Blood Curse rules.

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I have problems with mechanically complex games.
This is unmodded Factorio, the complex of machines needed to make electronic circuits:

This is heavily modded Factorio, producing the equivalent:


What’s worse is it’s the third version I’ve built and I haven’t yet attempted to maximize production because look at this monstrosity!

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I scooped TR2 up in a PSN sale (alongside Soul Reaver!) and you just made me feel excitement about that instead of guilt.

was looking for dotpict and found this touhou sokoban clone and PLEASE someone tell me this says “suikabon”:

萃香のおかたづけ by MASAKI MITSUYAMA

Unfortunately it’s “Suika’s Cleanup”

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Need to remind myself to hop back into Onrush, the very good not-racing game that not nearly enough folks played.

I guess whoever was left after Codemasters unceremoniously gutted the team added four new tracks, all featuring, uh, spaceships. Just hoping there are still enough people slammin’ around in there this far out.

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Just in the sense that it has oddly spare/empty level design for a game of its pedigree and questionable art direction; also has slowdown mechanic of Vanquish and janky gunplay. It just feels like baby’s first Megaman in all the best ways.

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If Symphony of the Night is a whole cheesecake, Timespinner is probably two slices of that cheesecake.

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I started Playing through SOMA.

I didn’t like either Amnesia game at all (I know they only made the first), yet just got this in a bundle and went “hey, it is vaguely Halloween-ish” and said what the hell.

I deserve the bad things I put myself through.

Hey I played through Soma a while back. I didn’t really dig Amnesia much either but got invested enough in Soma to see it all the way through to the end. It helps that it’s not super long too, unlike Alien: Isolation which was also good but would have been better if it had been closer to Soma’s length.

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Until yesterday, I hadn’t played a battle royale game, but the Black Ops 4 Blackout mode has really been tempting me, so I decided to give one of the free-to-play ones a try to help me decide if it’d be worth getting.

I can’t stand how Fortnite looks (and don’t get me started on the fonts), so I settled on PUBG Mobile on the iPad. Spent my first two games in squads finishing in second place, often as the last surviving member of the team. Tonight I finally found what I was doing wrong in this horrific Tencent mobile game UI and switched over to Solos. Turns out I got a chicken dinner on my first try. It took like ten minutes after the game for my heart to stop pounding. I always understood on paper what made these games so appealing to people, but now I’ve actually felt it.

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okay so Timespinner

…i’m thinking i may need to start my computer to write about it. it’s a find and unlock game like Castlevanias are but the pedigree here is explicitly towards Order of Ecclesia than it is Symphony. The graphical style is the chibi starbound style but there’s some gorgeous background work if very plain tiles and foregrpund artistry.

They basically steal the dual attack and elemental affinity system Ecclesia refined from previous castlevanias, sandwiching it all in a sci-fi story about imperialism and opression with some very heavy queer relationships in the side quests.

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you really fell for it because Tencent puts you with bots in your first few games

apparently they do this in Arena of Valor too

that’s right, make people feel good, give 'em that first hit, then destroy them

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I now they do this but I am ignorant as to whether they hide it from the player. Do they really obscure it? That’s amazing if so

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Yeah, PUBG’s pacing and setting lend themselves much better to the Battle Royale concept than almost any other game in the “genre”. It can play more like a horror game; long stretches of nothing then jump scares and intense combat. The couple times I won w/ a buddy my heart was racing too and I felt sick from the adrenaline high. I can’t say another game has affected me that way.

Yep, the mobile game doesn’t tell the player they could be or are playing against bots.

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Incredible