Games You Played Today Classic Mini

Yeah the game just gets super beautiful once you find a car that handles the way you want it to

1 Like

Baba is You - finally a game that combines squigglevision and object-based programming

8 Likes

there’s nothing wrong with dereferencing a pointer, brendon

8 Likes

Disappointed that there’s barely any hot hatches in the FH4 car list and the only Subaru is the Impreza (where is the Outback). MSFT pls release the Family Pack DLC of mid-range MPVs & every VW rebadge

4 Likes

I finished Steamworld Dig 2. Having played Steamworld Heist, I knew how it was going to end, but I love that they were brave enough to do it.

The game was pleasant and thoughtful throughout, and slowly gaining more and more movement options was really fun. It manages to technically be a Metroidvania while avoiding most of the pitfalls of “I have to remember where I could use this thing” or “I must backtrack endlessly.” In fact, having a jetpack and grappling hook made backtracking…fun? Plus there are a few, like, plugin things that can make backtracking actually rewarding (you can see all the resources, and you can increase the value of everything under $8 to exactly $8 which is significant).

Anyway, highly highly recommended even though it’s not, like, game of the century level. Just a really rewarding game in the game-est way possible.

Oh and it only took me like 9 hours, and also I feel no need to 100% it - I saw what I wanted to see.

okay well

in this way

it was very effective

Hotline Miami is, in my mind, completely tied together with one of the most anxious, compulsive times of my life. It was a game I played to avoid everything, and simultaneously felt terrible about it, but also completely entranced. I also sweated a lot and had nightmares about it.

Hm

Gonna have to do some more thinking.

1 Like

I think it’s very valid to dislike it because it’s ugly, or argue that ugliness in this manner isn’t ultimately honest; to me, it fits into established forms and feels true to the contradictory feelings I have without answering or solving them.

tom clancy’s the division 2 is a videogame

1 Like

I’m impressed that they got the interior of a Metro station looking right but couldn’t get the right map for the time period

also, god I wish the escalators actually said “stand to the right”

every

single

day

3 Likes

everything I have heard about the game is that the level design and the skills and the shooting and whatnot are surprisingly respectable but the storytelling and all narrative elements are insulting

There is no storytelling. There is no plot. There are no characters. There are almost no cutscenes. There are no quips. It barely ever pretends to have anything really going on aside from feeding you dudes to shoot in your immediate vicinity, unlike Destiny, which is overbearing. Your mission objectives are as perfunctory and redundant as they get.

This is a bullshit-free lawn to mow. All you do is roam around the streets and kill thousands of gang members, and every single mission consists of just entering a building at street level with gorgeous interiors and clearing it out floor by floor, usually ending up on the rooftop. I’ve frequently started missions without even intending to just because the door was open, and suddenly I’m clearing out a whole dead mall.

It’s like a 3D Gauntlet with guns in Washington D.C. and I absolutely adore it. The weapon dynamics feel distinctive and far better than any other plink-plink healthbar shooter I’ve played; when you start out you even get teased with Kane & Lynch style hilariously inaccurate ARs, and though the guns improve in handling the recoil and reloading times still feel meaningful.

I’ve never seen two locations in it that look vaguely similar; the AI is aggressive and flanks frequently; every hour playing this game is basically the same pure feeling, it is a pure videogame, it is the platonic ideal of every generic cover shooter on the Xbox 360 put into a massive, gorgeous, continuous city level.

3 Likes

ok but what are the people playing it like

1 Like

You’re almost making me want to play this but I know better than to listen to you

2 Likes

unless the final product is vastly, deeply different from what was presented in the beta demo test trial, it’s almost identical to the original game except with slightly less spongy enemies

I have only played it alone and I can 100% vouch for it as a solid singleplayer experience. I’ll eventually get to co-op with friends and The Dark Zone, where I can probably expect some of that ol’ Xbox Live toxicity, but there’s like probably 30 hours of solid braindead top-quality shooting on the regular streets. Other players don’t appear aside from their voiceless silhouettes in the Safe Houses that you pass through.

Rent it and if you like the first two hours you’ll like the rest of the game because it doesn’t ever change lol.

I haven’t played the original Division so this is probably right but the world here is astounding architecture porn and way more colorful. It is probably the exact same game aside from the world, which is a tremendous upgrade.

you could just come on down and visit DC

the cherry blossom trees are about to bloom

Yeah but people will look at me weird as I run around and take cover behind every parked car

4 Likes

by clearing missions (killing thousands of ethnically diverse gang members) you upgrade the settlement to get a barbecue and solar panels and a game center so that the kids can play Ubisoft games but they choose not to because they’re in one

(this is all a purely cosmetic thing the game doesn’t expect you to care about)

Know Your History

3 Likes

playing soul edge after soul calibur vi is so weird. it’s so quaint in how low key it is compared to the massive pomp and bombast its sequels have. also, why is sophitia’s stage bathed in such a varied array of coloured lights?

2 Likes