auto-scrolling doesn’t stop chelnov being a platformer, auto-running does
Does that mean Cannabalt isn’t a platformer?
Well, I don’t have Crackdown 3 money but I do have Crackdown 1 on my Xbox One, so I played that for the first time in like, 10 years.
I can see…equal possibilities in “Crackdown 3 is just Crackdown 1, but newer” being “great” or “maybe just play Crackdown 1.”
(I forgot the shooting in Crackdown is intentionally bad until you get better at it, which is, uh, novel.)
I slept on Lord of Arcana back in 2011, this is nice
I can’t believe I’ve spent more posts defending my definition of a platformer than calling Ristar B-tier
I still can’t decide if that’s meant as a diss or a lift to the game. It has a nice soundtrack and I like how the starboy swims.
Ristar definitely feels like B Tier now that I have played all the way through
put a little time into Hitman 2 and Sunless Skies this weekend
they are both, unsurprisingly, a lot more confidently Game than their predecessors! less novel, less experimental, more of an actual progression curve, lots of places to go and see that are logical successors to what came before, all of them well done. both extremely relaxing to play while having enough tension to not feel too gentle, both clearing a very high standard for writing. the good stuff
played a bunch of link’s awakening, because i would like to finish a zelda game besides minish cap in my lifetime
beat the fish boss and helped a ghost find its grave
gave up on my ill-advised second attempt at a playthrough of Red Dead Redemption II
not gonna lie- feeling pretty ashamed of myself
I feel like Miami tries to experiment a bit by having the race last, what, maybe five, ten minutes? Gives that level at least a drop of the urgency of the last Patient Zero level (the one in the last game that made me decide I was good, I didn’t need to see every level through).
i replayed this last year and i completely forgot the part about the ghost which somehow made it super emotional for me… this poor lost ghost…
so i’m finally playing through Mega Man 11 because, as it turns out, the game looks a lot more appealing/endearing in 4k than it did on my old HD set. overall, it’s better than my initial impressions. obviously, your mileage may vary depending on how much you like this series.
but i came here to post about the story. i mean, Mega Man has always had a pretty flimsy Astro Boy-lite storyline, but the main conceit of this one is that Wily and Light had a falling out over the directions they saw robotics going in, and i guess we’re supposed to think that Light had the more ethical viewpoint? but somehow “making a gear so robots are superpowered” doesn’t read as less ethical in comparison to literally making robots into actual slaves.
i think this is the series biggest failing, in terms of story, as it never really dives into the ethics of such an idea (robots with human consciousness) the way Astro Boy did. the Mega Man X series begins to touch on these ideas a bit more, but even there, they eventually abandon the ambiguity of Mavericks turning on humans and decide that it’s an actual virus that makes them do that.
i know this is overthinking a videogame for children, but like
I think Diplo had the right if it when it comes to Mega Man when he dismissed the series for only having female bosses that were ‘justified’ in being female
there’s a whole lot about the series that’s incoherent under any kind of scrutiny. as a 7 year old, obviously it’s easier to just be like “Mega Man is the good guy!” and leave it at that, but like, adults made these games lol
see, the problem with video games is that they try to have plots
Okay so Advance Wars’ campaign mode kind of sucks?? I mean, my problem is mostly Fog of War.
Fog of War is fine when you’re playing against a human or CPU that has the same start as you, or at least similar. I can predict that, or at least try, and my failure to predict that they bought a big artillery thing and hid a scout in the woods is my failure.
But, when the CPU starts with stuff all over the map, it becomes a guessing game as to “What would the map designer have done?” And typically there are all sorts of potential tricks, but checking all of them is essentially wasting time and getting killed by whatever they actually did. So the real answer is to play the map once and probably die, then play it again knowing where everything is. But my memory is bad so I can’t even do it second try.
Anyway I’m just complaining boo hoo
Everyone made fun of the “The villain ISN’T Dr. Wily, but then IT’S DR. WILY” plot’s repetition, but that was exactly the Saturday morning theatrics that Mega Man was good at.
I remember running over to my cousin’s house when a Nintendo Power issue revealed that Proto Man was framed by Dr. Wily in Mega Man V and screaming “PROTO MAN IS INNOCENT” and my cousin not giving two tenths of a shit.
the CPU also isn’t affected by Fog of War, iirc. They’ll never run into a unit the way a human player does. Not sure if that ever changed down the series’ line