This game has too many buttons to play on a keyboard wtf
lshift + lctrl for an important movement function? fuck
of course I can rebind them but to what
This game has too many buttons to play on a keyboard wtf
lshift + lctrl for an important movement function? fuck
of course I can rebind them but to what
But I wanna get you started!
I remember I used to follow the dev back in the day and was genuinely interested in Iconoclasts, but really have no idea what to make of the finished product.
In what ways do you consider it underbaked? Narratively, mechanically?
every PC FPS defaults to crouch on lctrl
Apex at least has the decency to have two default binds for crouching (lctrl is toggle, c is hold)
Sure, but most PC FPSes donāt say āokay now press lshift+lctrl at the same timeā as the second thing you do in the tutorial
Well that was cool, the first game I played everyone on my team left the instant the game started
do they say āpress shift+insert to pasteā
I donāt know, Half-Life gets pretty close to saying that and itās twenty years old
Does crouching and sprinting do something in hl1? I had no idea
HL has the long jump, which is done much like it is in Mario 64, where you hit crouch and jump
gordon even says wahoo
Whatās on space?
you also donāt get the HL1 long jump until near the end of the game itās weird
sigh, ok
Crouch (lctrl, pinky) and jump (space, thumb) are much, much, much easier to hit than crouch (lctrl, pinky) and sprint (lshift, pinky)
ring finger
itās not just for rings
or use the hold bind ( C ) for sliding
But run is a toggle; you donāt have to press them at the same time!
You can also bind the crouch hold (ctrl) to left alt and activate it with your thumb, if that helps
Warframe uses the same sprint-crouch combo as Apex and you to hit it way more often, constantly even
hereās my hot take but back when Konjak accounced the early version of Ivory Springs before heāe finished Noitu Love. Noitu Love 1 and 2 are both incredible sidescrolling beatemups with great kinetic energy and really fun art direction. tl
when you add in just how likeā¦sublimely good Legend of Princess feels to play and constant rejiggering of Ivory Springs / The Iconoclasts through the years and several different demos it seemed like Iconoclasts was shaping up to be something really good
itās justā¦
the final version feels like a mid 2000ās anime inspired reboot of a classic franchise or something. like a goemon neo or whatever fangame. itās uninspired anime as hell look is identical to dozens of other games i feel and itās just not that engaging to play
yeah itās like a megaman zero fangame
the problem is it is boring, but it looks real nice imo