A bunch of us got together and screamed through To The Moon 2: Finding Paradise. It is horribly written, which when it’s all writing is bad. Is there a nice we to criticize it? Dunno Dawg.
I feel this is going to push an essay out of my brain because all the writing about this game seems to be the same. This is the plot, the music is emotional, not as good as To The Moon.
I think this one is actively worse because the twist is even more showing up to a potluck with crasins. I guess I will put a few of them on my plate.
I guess we knew a twist was coming so trying to guess it was part of the game. Then it became if “A is the twist how will they fumble it.” The hypothetical fumble was always the most obvious.
Then the climax happened and an imaginary friend told their host? to grow up.
Thinking on it maybe these are the regrets an asshole rich person who hires a company to change their memories in their last moments would have. A person that did not have any honest regrets or trauma.
But again the whole crux of this plot is this is done to someone dying (usually unable to communicate comatose and on sedatives to lower brain activity.) Whether they change the memories or not they will be lost like tears in the rain. The game isn’t about reforming the person, gaining important information or even getting information to others at all. It is just about privately changing memories seconds before death.
I guess it is great science fiction because i keep thinking about all the ways it is poor, mishandled, thudding, groan-worthy, and yet inspired positive response in people. I want to be better than to just yell at people that love these games to read the 2001 Honda Civic Blue Book.
Like I can’t reconcile peoples positive feelings about this from like moment one I found the writing to be ugh inducing. @Tulpa and @AutomaticTiger both explained it comes from the field of fanfiction.net and TVTropes. I have no connections with those fields and will continue to do so. It is so alien to what I consider good or emotionally involved writing (the games). Openly show these quirks that do not relfect an old man, or a widow, or an adult son, or multiple PH.D holders. So much of the comedy feels like the randomness that comes from a chatroom. Hadouken. Obtuse (but not too obtuse) Song of Fire and Ice reference.
wow maybe I do have a lot to say about this game. Like why is the most animation in the entire game devoted to a car parking and the doors opening? You certainly watched a Charlie Kaufman film then made this. Can I wear my “inspirations” that boldly on my sleeve?