after all this time I can finally play death stranding and read those 500 posts in the thre-
I had a similar crash after the first delivery and set of cutscenes.
Looks like youāve been stranded
Is that the train stage?
I found that game to be difficult in ways I was not expecting. Interesting but not to my taste.
Ritual of the Night was exactly my kinda game though.
I should buy it lol
God help me I canāt stop playing Outward. This game is random and expansive enough that itās defeated my natural tendency to look up and pursue ideal character builds. Iām actually going to wing it and see how it goes. @Tulpa do you have any advice? Iām interested in pursuing magic, but the magic in this game is pretty confusing and strange.
Iāve been watching someone stream it and it looks cool - I love that you donāt seem to die, you just get knocked out and dragged off to a monsterās lair? Thereās a little text story and you wake up not knowing where you are.
Iām tempted with the sale but I really want to inflict the Panzer Dragoon switch remake on myself as well
Yeah, when you die thereās a little death event that seems to be based on where you died. So far theyāve just warped me to new locations, both familiar and unfamiliar. I heard that one of them can spawn you in the bandit campās prison and you have to do a prison break, but I havenāt experienced that yet, or anything nearly that elaborate. Still, itās cool to get overwhelmed in a new area, die, and wake up in a DIFFERENT new area. Since your map doesnāt have a āyou are hereā function, you then have to figure out where you think you might be based on your surroundings. Itās neat!
The best example of one of these Outward death events fucking with me so far:
There was a big weird purple mountain in the middle of the map, so I went to check it out. I climbed up to the top of the mountain only to find a giant bug I wasnāt really equipped to fight. While fleeing, I fell off a cliff and died.
I woke up outside a doorway etched into the mountain. I hadnāt seen this door before, I wasnāt sure which side of the mountain I was on, and there was no clear way to climb down. I opened the door seeking shelter, only to find an enormous cave dungeon full of troglodytes with spears and magic. I descended through the cave, hoping to find another exit thatād set me down at ground level. I ended up chancing upon a magical leyline, surrounded by wizards studying and teaching magic. I used their bed and learned some new skills from them, and then they offered to give me a boat ride back to my home village. I graciously accepted their offer.
Then those idiots dropped me off on a totally different shore all the way across the map from my village! I emerged from the ship near a huge tower fortress. I went in seeking food for my long journey home. When I entered, there was a man sitting at a table in the foyer who acted overly friendly, and kept trying to get me to come in and take a rest. When I told him I was just stopping by, he said I looked sick and heād take me to their doctors. When I refused he attacked me, so I ran out of the fortress. He pursued me, but as we ran a giant mantis shrimp attacked us. While he was distracted, I ran all the way home through the pitch-black night, crouching now and then to avoid hyenas and bandits.
Thinking back on it now, I think that fortress was a headquarters for slavers, and Iām wondering if those wizards (or their boatman) had some kind of arrangement with them to drop off tired travelers at their doorstep.
I pursued magic! Hereās my advice: donāt sacrifice too much of your health, aim for 20 mp to start (youāll get this boosted as you pursue some of the trainers for magic)
You can only get access to the advanced skills of 3 trainers in a playthrough, so choose wisely, thereās like 8 to choose from. The one in the starting town is a really good no brainer option for many kinds of characters.
Thereās broadly 3 different types of magic (there might be more now that the expansion came out), elemental magic, philosophy (uses a chakram in the off hand as a focus) and rune magic (which requires an off-hand lexicon to use). Rune Magic is the trickiest to use because it involves casting combinations of spells to get effects, but its the most powerful (of the non-expansion ones).
You can mix and match the universal skills, but obviously magic systems that rely on different off hand tools are mutually exclusive.
This sounds incredible.
im playing this right now too. itās neat! I feel like it shoehorns in tthe roguelike stuff ā Iām close to the end and have never needed or benefitted from any of the potions Iāve found. wish it was more challenging but I like the vibe of it so much it kinda doesnāt matter
yeah, itās really easy
If you get a blood tunic it becomes a cakewalk
playing divinity operating system 2
it really clicks once you realize the best move in any scenario is āteleport shit everywhere lolā
i beat the fort joy arena by the skin of my teeth (just had fane left with single digit hp) and a key part of my winning strategy was teleporting an oil barrel between my opponents, then setting the oil alight with my fire wand
im slowly picking through the various quests around the prison now, i could escape anytime i feel like it but im choosing to do every possible escape plan at once for fun and profit
itās really fun to split up the party and have them run around hiding in different corners while iām in the pre-battle dialogue for an encounter, though it also feels weirdly like i shouldnāt be āallowedā to do it?? i didnāt even know it was possible until u_u pointed it out in the main thread. also weird is when i get a few rounds in and realize one of my guys is just s he is just standing there, outside of combat
this is one of those sentences that just makes me think āgod i love videogamesā
apparently I need the latest version of windows but I get crashes on bootup on this heap and have to restart multiple times to get back into windows and when you do that it immediately wants to undo whatever update you installed thinking thatās the problem so I havenāt been able to update in forever
To make it even better, your character idly just hovers a spinning chakram over their hand like a basketball, and you use magic to psychically toss it around.
Is that the train stage?
nah, that was the first level- stage three is the underground tomb full of gold
I found that game to be difficult in ways I was not expecting
how so?
I should buy it lol
alternatively, you could try the sequel- apparently it has a corgi in a steam-powered mech suit
i failed so badly at like the first actual puzzle in undertale the game completed it for me. @slime had never seen that happen before. im a genius
Final Episode of Curse of the Moon 2 was great, canāt wait to see some speedruns of it. Excellent game, big step up from the first one.
My greatest regret not going for philosophy was that there was a quest to get this chakram: