Games You Played Today: Actress Again: Current Code (Part 1)

i don’t think they were eu exclusive. i’ve definitely seen ads in old american comics for konami lcd games in that shape
there’s a bunch of them on the internet archive, but unfortunately none of the turtles ones

I wonder what that was about? The Game Boy seems very capable in retrospect at emulating NES-style games. They might have known there were much, much more powerful handhelds in the pipeline like the Lynx and TurboExpress and GameGear and obviously tons of people didn’t know how badly those would die on battery life and price, but…the Game Boy is still so, so much better than any previous handheld I don’t know how it couldn’t be promising.

Maybe I have a special relationship to it because when I bought one I had been imagining it as a step to real, meaty adventure games. I had had a few Tiger Electronics handhelds and we had an Intellivision but I wanted adventures and depth and the Game Boy was my cheapest entry point. And the first games I got were Wario Land and Link’s Awakening and it was immediately where I wanted to go.

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I’m guessing it was just a case of engineers looking at the specs before any software had been developed and not being immediately impressed with them or something. It is truly the Little Handheld that Could.

I got mine when I turned 10 in '94 so it had been out for some time and it wasn’t new anymore but it was new to me and I didn’t really follow videogame hardware/software releases back then. I think my first games were Super Mario Land (timeless classic) and Bart vs. the Juggernauts (eternally abhorrent).

does pokemon go count

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Pokemon always counts.

raid legendaries are bullshit, but at least i got gold medals for 3 more types today, and evolved 5 things. After it stopped raining it was really pleasant outside

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When i got my braces installed in the 4th? grade I was made aware of the orthodontist’s homebrew child-manipulation loyalty program: every visit you would earn a ‘wooden nickel’ token and you could exchange them for prizes. After like a year or two I had enough and cashed them in for my first Gameboy, a transparent Gameboy Pocket. I would later foolishly trade this device in at Funcoland in exchange for a used copy of Tekken 1.

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Yeah I had these in Louisana.

Turtles III: Radical Rescue is legit! While the first two games are straightforward beat-em-ups this one is a nonlinear Metroid-like. I was not expecting that so this was a pleasant surprise. The story is Leo, Raph and Donny get turtleknapped and taken to the Foot Fortress so you start off as Mikey and don’t get to play as the others until you rescue them.

Game runs smoothly and the sprites are still well done but there’s less animation. For instance, there’s no flip when you jump (at least not as Mikey). However Mikey can spin his nunchuk to kind of glide after a jump so you can use this to cross large distances. Here’s the beginning:

That ledge up there is the entrance to the fortress and you have to reach it by jumping up on some tree branches to the left and making your way across until you can do your glide move. After making it inside I pressed the select button and marveled at the map.

I’m assuming those dots are bosses/turtles to rescue. The game is harder than the last two. You only have six pips of health but you have three inventory slots to hold pizzas in reserve to bring you back if you run out of health.

While you can venture out into the fortress at large a bit you quickly run into obstacles that hinder your forward progress until you find your brothers. Like one route dead ends when you get to a spot where Mikey just can’t jump high enough to reach the ledge he needs to get to keep going and another area seemed to have some wall blocks that looked like they might be destructible somehow. I’m assuming the other three turtles have their own abilities that compliment Mikey’s glide move and this is how you go about exploring the entire fortress.

I managed to make it to the first boss (who was NOT Rocksteady, at first I thought it was BeBop but now I’m thinking it was just some weird mutant in a prison outfit) but he bested me.

I really like how this one turns your expectations on their head by first being more of a platformer than a brawler, second only letting you play as one specific turtle at first and then finally by being a search action explore-em-up complete with a big map screen and rudimentary inventory management.

The music was still good but not as memorable as the other games.

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getting into a good groove with this script

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This is what happens when somebody asks you to spare a square and you refuse to spare even a single square.

@Father.Torque me and @parker played ground branch, the premier dad tactical shooter of our modern times


the doors were hostile and heavily armed

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the pubbies were despondent

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and cuba ascended to his final form

we secured the big shell, took the fight to the MTA janjaweed, lowered boeing’s stock prices, and stopped terrorists from getting free cable. all in all a good day for american imperialism baby !!

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i started playing The Ninja Saviors, again (once again?), but this time on Hard Mode. i can make it up to the penultimate level/boss, but keep dying. there is just sooooo much stuff to pay attention to on the screen. i’ll get there, though.

it’s interesting coming back to this after SoR4. while i did really enjoy SoR4, there’s something about the gameplay of TNS that i find more compelling, overall. it’s less concerned with being flashy and it makes you feel like you have total control over your character at all times. it’s easy to roleplay as the untouchable ninja.

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I’ve been trying to play GT3 and finding myself extremely bored. Like the cars are too slow & tracks are too long.

Concerned, I booted up GT1 (which I had growing up) and yeah. The cars are just seem faster and more responsive in an arcadey sort of way. I love that game. I assume GT2 is like the same engine? I should try that instead.

Ended my Gamepass subscription once I ran out of things I wanted to play.

The rest of the backlog awaits

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Jesus I need to play more right now

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it’s cool here to see this because the game has the benefit of having a really distinct musical theme to work with so they just pipe that in through the wave channel and leave it on the whole time, but most importantly they are not using the noise channel at all for percussion and just using a bassline in the second pulse channel to keep the tempo, which frees up the noise channel to play those big enemy death sounds without cutting off the music

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I don’t know if you tried it in arcade or simulation mode but arcade mode in GT1 has a different set of physics than the main simulation mode was. GT2 streamlined it so it was the same across both modes. And yes, GT2 is essentially the G-rank rerelease of GT1 with massive amounts of extra cars and events except the license test times are actually doable now.

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I just wound up ripping off balzac, then barry lyndon, then catch 22, all in the space of a few consecutive scenes in FFT

I may be overdoing it

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gran turismo 2 is one of my favorite racing games of all time please play it