Maybe you’ll like it more than me and won’t be disappointed with the rest of the areas. At least RE3make does give the player the satisfaction of having some sewers they need to exit. Which is a classic game feeling in my opinion.
I finally setup Parsec on my desktop machine and now I can stream Genshin to my laptop while I watch some dumb shit on netflix
I’m whaling (note: I’m not actually spending money) on a whole new level
On a different note, I have decided to abandon A Plague Tale: Innocence. I like the French speech and the color palette of the game.
Otherwise the game is bland and feels like homework.
Did anyone else play this game?
right choice
It doesn’t have ambitions to be more than a Last of Us stealth cinematic platformer, and unlike Evil Within, it’s doesn’t have a demented streak to contextualize the missteps
played some fucked up impromptu board game with @aislesgrises
Does the RE3 remake not have mercenaries mode? Because that was really the best part of RE3 anyway.
ooh, that looks nice
too tired to play existing games so lets make one thats even more convoluted and nonsensical
Calvinball board game
oh god my phone initially corrected that to “Calvinball vore game”
Played more rhythm and fitness boxing but not sure if it’s good for my RSI. Still can’t really play any games for probably another 3 months but at least nothing I want is coming out anytime soon.
No Mercenaries mode. When you beat the game, you can replay it with some honestly cool gameplay modifiers and crazy unlockable gear. It feels arcadey in a way that’s like Mercenaries, but obviously it’s totally different. I’m glad it was included.
wandering around this dungeon at a fixed resolution with grainy textures while tigers and bears grunt ambiently at max volume is a special experience
It’s my favorite metroid game.
Yes. YES
Even better when those grunts inexplicably turn into ear splitting garbled lynchian electronic noises
Over in the 2020 thread, I called Oceanhorn 2 my surprise game of last year. I played it on Switch, and I just finished it this evening. It’s not perfect, but I enjoyed it a great deal.
Its strongest points are its environments, audio, and movement. The game presents a beautiful world to see, hear, and explore.
Its story is decent, but the delivery is inconsistent. Some moments are interesting and even genuinely surprising, many moments are predictable, and some moments completely fall flat. There was a surprising degree of moral ambiguity toward the end, which I enjoyed.
The combat is the weakest point. It makes a poor first impression: too simple yet cumbersome. But once I adjusted to it and unlocked and upgraded my tools, it felt ok.
This game gets pegged as a 3D Zelda-like. I think that’s unfair. The character does control a bit like Link in Ocarina of Time, and there are Zelda puzzles, but this really didn’t feel like playing a Zelda game. The tone and scope are different, and puzzles aren’t the focus. The game is more of a fantasy-sci-fi-action-adventure-jrpg.
I’m probably not selling this all that well, but I just really enjoyed my time playing the game. It was a mostly beautiful, satisfying, interactive digital object with some awkward edges.




