Games You Played Today: 358 Threads Over 2

Ratchet was in the bundle too, I think it’s the one based on the movie? I went ahead and downloaded it too.

Spyro I never really got into on the PSX but it’s good to hear the remade trilogy turned out well.

When she looked through the bundle the one she also wanted was Detroit: Become Human. That was out of left field! Guess I don’t know all her gaming preferences yet! But it kinda fits, maybe, because her favorite game ever is Life Is Strange, I think, so maybe a story rich game works too. I mean, it’s Detroit: Become Human so maybe it’s not the best choice but I’m already excited to see what she’s got to say about it.

It Takes Two is really meaty and just keeps going! Pretty long game. So, right on, I’m down. The boss fights are the most frustrating part but the rest is really nice. Some cool teamwork involved. You do so much in that game together. From basically doing timed first grade math to grinding on rails while your partner opens the path for you that you call out to them. Makes me wonder how that prison escape game is from the same dev.

I think that one can’t be as cool because it’s more grounded in reality whereas in It Takes Two they could really play with everything that videogames have to offer.

Kinda want to play Dog Days with her, too

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Does Alan Wake really end each level with a pop song playing over a static screen that says “END OF EPISODE X” with a skip prompt daring you to stay and listen to the whole song?

Apparently!

Fucking amazing I’m chuckling like a timpani

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alan wake is one of the first games i felt compelled to buy DLC for because i was really charmed by the way they split everything up into tv episodes. remedy rocks so much! american nightmare was really fun when i played it too

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Also it doesn’t take more than an hour or two to play each episode so it’s really easy to schedule your play time.

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the ending of sotc is sooooooo corny

3/5

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hard to do much with these characters 5 years later

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To go with Broco’s AM2R rando adventures, I just finished playing a seed of a Metroid Fusion “Open Randomizer”, which is nearing a public release. The creator showed it off on stream over the weekend, and then plopped a bunch of seeds on discord yesterday. It’s pretty weird and interesting! It works surprisingly well (assuming you already know the locations of all the hidden items), though you can softlock yourself if you’re not careful.

MFOR - Fune Core-X Ball Ridley-0

The seed I played was fairly stacked early on (the author says he hasn’t implemented weighted item placement yet). I got the missile launcher first, and then immediately after that got the Varia Suit, Ice Beam (!), and Morph Ball before Arachnus (with Plasma Beam following shortly thereafter). I decided to head to Sector 2 before Sector 1 (to unlock the level 1 hatches), where I found the Wave Beam. I also peeked in Sector 3 early and found normal bombs past a heated room. I then finally decided to go to Sector 1, and I could use the wave beam there to go past the gates in reverse. I found the main power bomb, screw attack, and space jump in that area — by that point I had almost everything I needed to fight Ridley (aside from Charge Beam (note: there is almost no reason to fight Ridley)).

MFOR - Fune Core-X Ball Ridley-1

After that I had some difficulty progressing. I needed to unlock the level 2 doors, but that required speed booster. I decided to use the screw attack to take the backdoor into Sector 3, where I found super missiles and decided to fight BOX. I had just barely enough missiles to beat him. After beating him the door to the data room opened up (as doors do after beating bosses), so I went inside and downloaded a measly pack of missiles. Also I was trapped inside because the door was a level 2 door.

MFOR - Fune Core-X Ball Ridley-8

(lmao)

The lesson I took from this is (a) this still has some kinks to work out and (b) most bosses probably aren’t in logic until I get the Charge Beam.

Anyhow, the early rush of items was in part a curse, since it opened up a very large explorable space for the remaining upgrades to be doled out. It took me a while, but I did eventually found the rest of the equipment needed to beat the game strewn across multiple sectors. (I also tried fighting Ridley early for like half an hour (because I could), before giving up. Fight’s awful imho.)

Now, to beat the game you need to unlock the level 4 doors, which requires backdooring sector 4 from sector 5 (requires gravity suit and speed), which in turn requires backdooring sector 5 from sector 3 (requires screw attack) due to the insane way the randomizer handles the pristine/ruined roomstates in sector 5. The short answer is that they both exist at the same time, with which one you enter depending on the doors you take. Also, if you don’t have the equipment needed to kill the SA-X that encounter doesn’t trigger.

I ended up beating the game with every major item except for wide beam, and I just want to say that I regret missing that one. The omega metroid fight was much harder working with only a third of the damage output.

MFOR - Fune Core-X Ball Ridley-14

It was a bit janky, excising the event system broke most of the musical cues, there were some softlocks to be aware of, and damage scaling was a bit wonky, but overall I had fun.

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the walls are closing in…

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to be fair, i think thst is the lowest price i’ve ever seen attached to an fds porn game

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Now when you say “walls”

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I’m so frazzled this week all I can bring myself to do is play round after round of Slydris on my phone.

Apple II games are the best games

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Girlfriend played Detroit: Become Human tonight and I watched. She has a little bit of trouble with memorizing all the button names/shapes and remarked on it how weird that is because she’s been playing Playstation games for so long but still can’t 100% remember them. I said it’s just experience and maybe she needs to make a conscious effort to commit them to memory. She said yeah probably. Now she’s asleep and I feel dumb because I forgot she’s got mild legasthenia and maybe that’s to blame for that? Could be, right?

Anyway, it was never a problem in the game, she made most of the QTEs and didn’t fail anything because of it. The game gives you enough time. We play on easy mode though because it sounded better for her. I always say “choose whatever you like” when she asks me and then I try to explain what I think the options mean and do. That goes for the in-game prompts too. When there’s time, anyway.

The game’s actually not complete trash, as much of a meme/joke David Cage is! It’s got some good qualities that warrant dissecting. I don’t know that I can do that right now but maybe after a complete playthrough I’ll get more into it. The audio-visual spectacle of it is pretty cool. The music is great and gives the scenes the proper weight and urgency. The graphics are spectacular for a PS4 game. No doubt because you’re always dealing with very small locales but I respect and like that decision.

A lot of the game deserves to be made fun of, no doubt. But yeah, it’s doing some things right too though, so hmm… Can’t wait to see where this goes

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I finished Yakuza 3, what a slog that ended up being. It’s a good thing the orphanage content is so charming or I think I’d have given up. I think the ranking in my mind of the ones I’ve played is now just… canon chronological order. 0 is the early peak, Kiwami 2 is a nationalist nightmare and frankly pretty forgettable, which makes it a shame it’s the most technically competent so far, and Kiwami 1 gets a lot of bonus points for the charm of finding all the Majima Everywhere instances. Hoping that 4 manages to be a little more on-track!

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3 is like the unequivocal worst I think

I wound up liking K2 more than I expected because I think it’s technically the best looking game in the series and it has a lot of indulgent resolutions to plot threads from 1, but the early and late game pacing is pretty bad and the main plot is 50% lousy

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The whole Four Shine cabaret club thing was incredibly self-indulgent and I adored it (I would say don’t play that until you’ve played 0, it’s important). The Majima Construction mini game I could not get my head around, and the rest of the game was, the rest of the game. I would legit pay for a Yakuza cabaret club mobile game.

like kenzan, with 3 I ended up finding the game tedious but the ending moving, though not as tedious as kenzan seemed but not as moving either. I just finished 4 recently, I liked it a lot more. maybe my favorite non-zero one so far. from what I hear 5 is the one other than zero everyone seems to agree is great, so I’m looking forward to it, especially since saejima looks better with his head shaved

I’m still wary of 7 because every one of these games I’ve started to go insane from random battles just a little too soon before the beads of good fortune become available

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oh don’t worry, the streets are like twice as dense with encounters and they take three times longer to resolve

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the algorithmic onslaught on my sanity continues

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Yakuza 3 is the rare game where suffering through all its tedious bullshit paid off entirely, for me.

I think I’m going to recreate that screenshot. Maybe in oils. Maybe photographically. Get it framed.

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