Realizing the easiest answer is Konami wanted to own all the code and assets so they had to build a new one just for them.
Yeah this seems most likely.
new vegas babey
watched my dad die, became a slave for ten years, kinda fucked up imo

âsorry bout yer dad broâ
âfucked up to omotte iru yoâ
I love the graphics in that version so much
Had some fun with the Yakuza 5 remaster late last night. Might get back into it, after flying off it when I got to Saejimaâs part on the PS3 version. For now, Iâm having fun with Kiryu. Maybe I can learn to love Saejima once I get back to him.
I thought Saejimaâs section was the best in the end (Kiryu a close second). Spent way more time doing sidestuff and hunting than anything else. It was just quite unique putting the Yakuza formula into a tiny mountain village regardless of whether it fit. Probably the most distinct part of the game aside from Haruka. 5 really starts strong and becomes a very weird game by the end. The random baseball guy feels like a Judgement protoype.
Saejima bit is hobbled by the overly long prison break stuff at the start. As said has some of the best side stuff in the game.
And the reward is random dance off battles.
Thatâs good to know cause when I got to the hunting section I just had enough. But if itâs actually where the fun starts Iâll hold on this time. The prison break was just too long imo.
Nier Automata: guess I should probably put any reasonable thoughts in the dedicated thread, but honestly I donât have a lot to say. I liked it, it was good. I didnât like it as much as the first one. Can I analyze the reasons? Sure. Is it mostly because Iâm not as emotionally labile as I was 10 years ago? Probably. I didnât 100% the game; I mostly-exhaustively played as I went, as is my usual wont, and intended to do cleanup, but then the game unexpectedly threw the Final Choice at me and I was like, you know what, yeah, this is a good time to call it.
Alien Isolation: had this PS4 disc sitting around for like 2 years or something, finally popped it in because I was sick of reading the novel I had and the kids were bogarting my PC. This game looks really, really good, and is quite good at the whole dread thing. Probably a more successful horror game than its closest companions - Amnesia, say. I hate so much the little loot & build system they lifted from The Last Of Us - as in that game, it evokes an appropriate theme (postapocalyptic scavenging on the one hand and youâre an engineer on a dilapidated space station on the other) but itâs just too finicky. I donât really want to have to scan every countertop I walk by, though the game is quite good at mostly only putting items in points of interest where they ought to be, instead of just strewn around the hallways. There are a couple other minor anti-immersive flaws as well (why canât I step over this thigh-high wall or jump over this 3-foot gap, is this Doom) but overall really impressive work. Iâve never really been disappointed by a Creative Assembly game, these guys know how to integrate like old school Valve almost.
The First Tree: some art game I got for free on Epic. You play a naturalistic fox that slides around the ground and the first thing the game asks you to do is double jump. Nice lighting. The game asks you to explore a small area and you immediately run into naked invisible walls. Collect stars. Stumble upon artifacts of the boring life story of the narrator. The first item of interest you find is the foxâs dead fox cub??? Trash.
God, the Japanese tuning is so much more like an actual driving game. Had this version been the US release, this would have been one of my all time favorite driving games, just for style.
Chaos Engine: this is just 2D overhead maze Serious Sam
Serious Sam 4: this is just first person shooter linear with wide open spaces Chaos Engine
So youâre Conan now?
Fell into City Skylines at a freindâs place I was staying at and had a good Sim City time.
Revisiting Sim City 2k & 3k I was able to sort of see the matrix after playing them a for a session but City Skylines has so much more going on.
I ended up playing it all night, it was great! My sewage plant ended up overflowing and washing away half the town! Wild! At the same time I didnât build enough incinerators / grave yards and the dead started piling up.
It was a very smelly town.
just learned what this wasâgonna try it out!
I have played a very small amount of paradise killer and does this ever stop being vaporwave word salad with default unity movement?
no but the pacing picks up to the point where the vagueness of it all works imo
listen, you could just play the silver case if you want word salad with slow movement,
