Playing SSX3 in widescreen at hi-res has been a real pleasure
damn FPGAs are getting really fast
Fast Professional Gamecube Action
I ran the unofficial core script, thinking it would get me the Super Game Boy core (it did not), but it did, I think, install a bunch of Toaplan arcade shooters and a core for this thing (it may have always been there, but I only just noticed it):
Gotta hunt down some roms for whatever this little thing is. Surely thereâs at least one good game on it!
I also tried out the Game & Watch core, whichâŠitâs neat, but yeah Iâm not gonna rush to play those over the rest of the stuff available.
FPGAFiles - Play it on MiSTer today!
a site with videos of at least every arcade game on the official updater. Real useful to look at.
The readme for this is useless so
Put the .rbf in /_arcade/cores/
.mba in /_anywhere/
The roms (i grabbed from a final burn neo set) in either /_arcade/mame/ or /_games/mame/ and honestly I donât know which but I can probably delete one of them if I knew which.
I canât find an ini file telling me where in 2022 arcade cores are looking for roms. I know update all is saying the file path moved but who knows. Guess I can obnoxiously A B test by just renaming one of the folders and seeing what happens.
Also have not gotten ao486 core to run and seems like a whole headache. Maybe I just want to play Surf Ninjas at non ideal speeds, and then install soundblaster drivers.
Lord howdy this was not a good thing for me a dad to buy.
On the other hand the Playstation core is really really good.
can you use a negcon on these things
Yes.
New Saturn Pre-Alpha is out there. Tried it tonight:
Sound is garbo across the board. If it was redbook audio could barely hear it.
On the other hand 2D games (Blast Wind, Layer Section, Tryrush Deppy) played perfectly well. If a menu runs in a hi-res it cuts off on my HDMI connection but if I get to game play it is fine. Asuka Limit Over was hard to navigate menus but was fine in a match.
Couldnât Load: SNK Ram cart games, Capcom Ram cart games, NiGHTS (Japan), Sega Rally (Japan), Resident Evil (USA).
Played fine (minus sound): Super Hangon GP, 2D, Ninpen ManMaru, Dark Savior (USA)
Glitchy: Fighters Megamix, Virtua Fighter
Pretty impressed and should probably submit my findings to the appropriate place. The dev is in the Ukraine and is working under Russian Occupation. God speed.
Pretty nuts it works as well as it does.
i feel like posting my troubleshooting with Analogue stuff here is maybe useful for someone, some day, so:
put some new ROMs on the SD card for my NT Mini Noir the other night and all of a sudden the console started acted crazy. first it wouldnât turn on, then when it did turn on, the controllers wouldnât work properly (or at all). inserting cartridges made selections on the main menu, games wouldnât load at all - everything was wacky, i tells ya.
so i wipe the SD card, reinstall Analogueâs firmware, and itâs fine. then i install the jailbreak again, and itâs fine. then i recopy the files from the SD card (which were on my laptop, now) and again, everything goes nuts.
so i repeat those steps, minus the last one, and then individually reload all the games from an independent source, and now it works. apparently a corrupted SD card will make the NT Noir act like it has some major electrical failures. cool.
God thatâs horrifying, given those things (apparently) just donât exist anymore. Glad you got it figured out, though!
Messed with the Gamate core and, yâknow. Sometimes itâs cool they make a core from a preservation standpoint.
(Which is to say none of the games I tried grabbed me at all, but still, neat!)
well i finally set up my MiSTer. well, to clarify:
my friend came over yesterday and helped me set up the MiSTer that another friend had gifted to me bc they didnât want it anymore. i could have done it myself, probably, but i knew it would take several hours and my friend has been wanting me to dive into this so we took the plunge together.
i ordered the analog IO board, so for the moment itâs only being played on a modern display, but it still looks and feels really nice. i need to play around some more with the settings, and also figure out how to un-fuck the controller mappings in the Neo Geo core. this definitely has that old-school, internet of the 90s, emulation niche feel to it, wherein the MiSTer interface will really let you botch things up if you arenât careful lmao
I wish I could remember what I toggled in the ini settings to finally get it to work, but a lot of cores have a 5X scaling option that only crops the vertical a bit, and it looks great. A lot of the guides on how to enable it are outdated, but hopefully thereâs a decent recent one floating around.
Controls shouldnât be too bad to unfuck - just load the core, go to the menu to the right, and click the option to define buttons for that core.
Hopefully it works out for ya! Theyâre pretty fun, and it feels like stuff like the Saturn core is creeping closer to the finish line.
I (at some point in the future) can upload the pretty well set up Sharp 68000 folder I have.
The annoying thing about NeoGeo is using unibios and having to boot into the settings for each game to change the region to Japan/USA and MVS/AES depending. It defaults to European because the makers of unibios are Porteguese.
The steps I would take would be:
Download the Mister Fusion Image
Write to a new SD card
Install on Mister
Run Update overnight
Grab and run Update All
Add Roms.
It was pretty simple to hook up the mister via FTP and Filezilla (woah!) so I can delete a castlevania rom hack I found boring at my leisure.
Organization of Romsets has come a long way.
Really not fun when itâs running on that little CRT and it just flips to unsupported 50hz! and I have to swim against the scanlines to try and flip the region
literally you are all rediscovering 1998 standards of emulation like cavemen who forgot how fire works and are trying to bash sticks together. FPGAs are a collective mystification
yeah the 68000 stuff would be super appreciated ![]()
i fixed the input issue by deleting the neogeo input save off the SD card - was the only way to fix it, seemingly. but it did fix it
I think itâs got 2 strong use cases over alternatives -
- to use native displays like CRTs (not easy to get my graphics card to do analog video out)
- to replace other standalone boxes like Raspberry Pi emulators which had to run the older, higher-level emulators. This made a lot more sense back when the boards were $150
