Every Extend Extra! Extra! (News Thread)

I think the Nintendo direct framing is rubbing off (mainly the announcers). Ultimately I’m very curious.

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Love that more Rhythm Heaven clones are showing up. This first game hurts my eyes but the second is very cute.

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Only took Jupiter 7 releases to bring touchscreen controls back (or more, if you count the Sega and licensed ones)…

the Analogue Pocket came out a couple of days ago

i don’t have much interest in these boutique Analogue products mostly just because i don’t have the money or the game collections for them… but i have to admit this looks pretty darn nice.

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Worth noting that I think this game is supposed to take place in the same world as the dev’s previous game The Messenger, like there are supposed to be plot links possibly. Dunno if they abandoned that or not.

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Yeah they say as much in the Nintendo presentation.

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yeah, I bought one of these despite vocally championing a Retrotink Ultimate over a MiSTer and not wanting any of analogue’s prior hardware – this seems like the most fun and versatile FPGA product so far

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Game Boy Light (a Japan-only variant, identically sized to Game Boy Pocket)

smh what happened to journalism the game boy light is like 2cm taller and somewhat thicker due to the battery hump :roll_eyes:

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Jumping in to say that, at least in my opinion, Unity has a tendency to announce a new shiny feature and then immediately abandon it. There’s a multitude of legacy Unity features that are left to the asset store to make functional. Like Unity2D, which lacks a navmesh-analogue so you have to either code your own A* implementation or buy one. Extremely aggravating development model.

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analogue pocket:

Goodgod! My kingdom for a matte fucking screen.

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I think they modeled it on the wrong console (should be original GBA) and the shoulder buttons are a dealbreaker but also

$10k to make Breath of the Wild multiplayer cycle-accurate reimplementation of the GBA BIOS good lord

https://endrift.com/2021/12/13/analogue-pocket-hate-story/

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glad someone shared that!! not surprised that basically anyone shipping a commercial project in this space is maximally scummy about it (didn’t they famously give phil fish the contract to design one of their repro console UIs after he quit games? that doesn’t exactly sound like it’s an open competition)

Also:

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I’d say giving someone a contract is a better practice than an open competition for a contract, which just generates a pile of wasted labor. Were they promising that?

One of these emulator developers should get the documentation release in writing and sue for specific performance

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no but this industry is full of people who have no idea how to value their labour and wind up seething over it which is not better

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If we start getting unions (that Activision walkout might be the most promising thing I’ve ever seen!, and even better, it’s solidarity with QA, the common easy and exploitable fracture line), one of the knock-on benefits will be a widespread rate for work & experience that contractors can negotiate from.

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no offense but i’m never watching a video with this thumbnail

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