Etrian Odyssey is the best!!!!!!!!!!!!!!!

Ok I’m playing Nexus again, so here’s my guild card:
my-eo-guild-card

It’s so dumb, they broke how EOV and Nexus generates QR codes, so the only way to get it to work right for scanning is to save it to your SD Card via ingame option, and then it’ll export it here:
2023-04-22_20-15-20.223_top

Then you take that bmp file and upload it to this site https://codepen.io/FabulousCupcake/full/JxpOdL where it’ll convert it into the correct format as a shiny new PNG.

Here’s the difference:
EONGCARD

If you try to scan an unfixed QR code, the team will show up but all the character art won’t? Or various other states of corruption. So dumb

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Etrian 1-3 HD is overpriced and only does the bare minimum (god they could have at least raised the field of vision) but it looks hot and it’s still really good. These Idea Factory DRPGs can’t compare. I tend to forget how good EO is because I always leave them at the beginning of the post-game, frustrated by the need to re-calibrate the team for the last few bosses + the massive grind ahead

Touch screen dungeon mapping is garbage on the Switch (try to draw a straight line for auto-walk, it’s like putting on these gloves that simulate having Parkinson’s) but mapping with face buttons is handled surprisingly well, as long as you turn on « full auto-mapping » (not actually full) Can’t imagine drawing the entire map like this, but it‘s enough for what you have to do

I tried to include a farmer in my main team to finally start using all these items + have a lot of cash on hand + use the cool new art

But I’m still mostly relying on the prince for healing. I should probably ditch the prince for a ninja or something to get out of this comfort zone but I like his battle style too much

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My partner has been out of the country for a couple weeks, so in my temporary bachelorhood I picked up the new Etrian Odyssey HD remasters for the Switch. I played the first stratum of EO1 on my DS back in the day and got pretty into it, but fell off for whatever reason. I’d always meant to get back into these games! I’ve been reading Delicious in Dungeon, an incredible manga heavily inspired by old school dungeon crawlers, so that had me thinking about these games too.

I’ve never played any of the Wizardry games, but back in the mid-2000’s I did get pretty into this weird little freeware game that was a wizardry-like where you do DDR style rhythm games instead of turn-based battles. I wish I could remember what it was called!

Anyway, something about first-person dungeon crawling really appeals. I got immediately sucked into the EO1 HD remaster. I was pretty addicted for the first two stratums, but I must have gone too hard on it because it did wear out its welcome a bit by midway through the third stratum. I’d gotten to the point where I felt I’d kind of “solved” the game with my party. I guess that’s my fault for reading old gameFAQs threads for advice on the best builds! That immunize skill really carried me through the game, lol.

I will say that right when I started getting bored, the game did start throwing little curveballs and gimmicks in the dungeon designs. I particularly liked the FOEs on the third stratum that silently emerged from the water right behind you, the sand conveyor belts on the 4th stratum, and the elevators on the 5th.

That 5th stratum is gorgeous, and what a great thematic twist! Very cool to go down, down, down in this forest dungeon, only to emerge on the top floor of a skyscraper in an abandoned metropolis.

I did end up beating the game, though I haven’t done the postgame stuff yet. I’m sort of interested in trying it out, but I suspect it’ll be a bit of a slog. There are also the second and third entire games staring at me from my Switch menu, and by all accounts those are much better than the first. So maybe I’ll call it here, take a long break, and then start EO2. I’m a little tempted to go straight to the third though, because that seafaring theme looks like fun.

The HD remasters are pretty solid! I agree with @Tuxedo, the button controls for mapping are much better than I expected. It’s not nearly as satisfying as it was on the DS, but it works. I’ve never seen a control scheme quite like it… The designers must have had to do a lot of lateral thinking to come up with it but it does work. I put on full auto-mapping too, so I was really only manually placing doors, staircases, and such.

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i love Etrian Odyssey 1 in all its jankass glory ;p

its intentionally a Wizardry/oldass crpg throwback but i do not know how many of the things that make it work for me are intentional lol. it has many skills and items that are buggy and/or broken, class balance is Not Present, respec is a punishment not a feature. the dungeon design is sometimes genious, but always stupid. and mean. it has the most blunt unfair level scaling of any game ive ever played and it breaks half the mechanics into a silly grind

but All these goofy fuckin flaws endear it to me so much!!! its a 2007 NDS game with NES era issues like “SABR does nothing”. that strangely makes it more of an Authentic Old School game to me even more than yuzo koshiros PC_88 soundtracks. (even tho those are STILL SO FUCKING GOOD and probably the single best part of any of these games)

(And, imo it has one of the best “guilt tripping the player” stories. in the same wheelhouse as Shadow of the Colossus or like, Links Awakening (Undertale lol??) that its completely deadpan. youre asked to commit an atrocity in this game in order to continue playing, and then the endboss is the guy who got you to do it, trying to dispose of you so you dont ruin his grift. if you 100% the game, youre told that youve basically killed Etria by drying up all its secrets – no ones gonna want to adventure there anymore. i like letting the players drive to complete the game quietly damn the game world… idk lol that treatment of “player morality” hasnt worn out its welcome for me yet)

i was in the mood for a blobber* style rpg recently, so i downloaded the whole series to taste test which one i was in the mood for. i tried each one including the remake of this one (story mode gets a big no thanks from me, lol). and then i decided to, replay this one. in conclusion: shilleka is cute

*PS did anyone else not hear of this genre term before like, the past year?? i get what it means i just didnt know it had a term of art

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The term has been around for a while(more than ten years for sure). I think it originated in the rpgcodex.net forums.

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why did laios team up with the canaries :thinking:

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self-reminder need to read Dungeon Meshi already.

im just surprised i hadnt seen “blobber” until recently and now i feel like im seeing it a lot. i guess sbnet is where i learned game jargon, if it wasnt common parlance here i dont know it

i tried to post my team but i guess i forgot how imgur works in discourse?? its Landsknecccht/Medic/Ronin/Survivalist/Troubador if anyone cares

ronins are kinda cool but WOW are the unlock classes shittily designed & implemented

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imgur hates discourse now just upload em directly

word thank u daphaknee


combat medic my beloved

master of sword AND axe landy

upper->midareba->midareba->midareba etc. lol

people say immunize is the most broken skill. they are mistaken. its 1st Turn (which you use to cast Immunize)

Bravery + relaxing + divinity turn the dungeon loop into a smooth, smooth joke

i like the character portraits in this series (even if theyre sometimes too horny.) theyre often these strong dynamic poses and memorable designs especially in later games. these ones are charming to me for how simple (and not horny.) they are

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i actually ACTUALLY found this and ACTAULLY charged my 3ds so i hope to get some EO nexus in on vacation, will update (i hope! no promises!)

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i beat EO1!! (im never doing the 6th stratum it doesnt sound fun lol.) It was a really nice revisit though by the end i was hungry for a later, friendlier Etrian Odyssey experience. it is kind of a charmingly amateurish game, i get a real “polished RPG Maker release” vibe from it (not a knock against it obv). The dungeon design in particular feels like its trying to be intricate and slowly build in new ideas for like the first 2 and a 1/2 strata, but then it starts just rushing through a bunch of micro-concepts pulled out of the dungeon crawler playbook. Here’s the floor where you ride conveyer belts. heres the floor where all the doors are one way. Theres a map icon for pit traps, 1 whole floor in the game uses them. Theres no marker for damage tiles but dont worry, you stop seeing those after stratum 2! weird game. maybe some of this comes back in the postgame? probably, right?

i started up the 2nd game (ive never played it) and it was cute to continue the adventures of my ronin and hexer from the first. your guild (mine is always named UNICORNS) is referred to as the saviors of Etria and boy, is that not accurate lol

Anyway i got sidetracked by the other RPG with the same director, the actionably EO/Dragon Quest hybrid 7th Dragon, and im real hung up on wanting to make a party of all Princesses because look at them. this post was just a big excuse to post them LOOK AT THEM

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Yeah one of the postgame floors has so many pits that you can’t even put them all on the map in the original release

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EO3 added princesses! But they called the class Sovereign, because some of the images you can pick from are princes instead. (Boo)

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7th Dragon is real neat but a little bit of a slog. Even with the double experience/half encounter fan patch, it’s a kind of a chore to get through, but that also keeps it authentic to its source material lol

I played a bunch of it a long time ago, but then set it down and tried picking it up again and I just couldn’t get anywhere because I had no idea what I was doing nor what I should do. A truly authentic old RPG experience.

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unironically sounds like a lot of what i love about EO1 i guess kazuya niinou and i are simpatico

idK it’s not exactly Good Game Design but if youre earnestly trying to make a modern RPG that’s an throwback dungeon crawler it kinda has to have some aggravating sloggy bits? sometimes you pick up the game and make some genuine progress, sometimes you just lose a bunch and smack into walls before giving up. im always interested to see what The Dungeon Crawl Grind looks like in any game that attempts it because it can either be an utter patience-destroying fuck you, or the most satisfying experience you can have with an aggressively mechanical game, often in the same game with no guarantees when you boot it up that you’ll have a good time. like a Sisyphean task where you know ONE time youll get the fucking boulder up the fucking hill (and then be faced with another bigger hill)

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alright I found etrian odyssey but
I’m so lost





and I’ve got them back up to 60 after restarting them back at 1 and I’m dual classing everyone, like I’m pretty far in! looks like I just got to the fifth floor of the 9th labyrinth

holy shit I forgot how big the levels were

well that’s a start

oh fuck but I don’t have any big missions uncompleted and they don’t have any to give me right now!


WHY DO I HAVE SO MANY EXTRA PARTY MEMBERS WHAT WAS I DOING

well I’m just gonna head to the 5th floor of the 9th dungeon and wander around I guess, I’m sure something will come back to me after going through my skills and stuff… I hope…

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holy shit past me was a dual classing genius I basically heal all my mp and HP after battles?? these skills synergize even when I don’t know what I’m doing?? okay okay this might be salvageable

I rememeber that I was trying to get to level 100 to respec for the final time, will I still do that? grinding back up to 50 after doing it the first time was painful as fuck

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Damn, your team rules

I think I stopped about there too. I should get back to it (still playing EO1 off and on instead tho)

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people talk about the music in these games but I don’t remember anything that sticks out what are good etrian odyssey tracks so I can tell if I’m missing something or just don’t like this kind of videogame music

its so true… sniff… beat that shitty ice mantis finally

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I’m with you, I haven’t gotten into a single track from EO1 or the small bit of EO2 I’ve played. In theory I think it’s neat that the soundtrack is apparently a tribute to old PC-88 RPG soundtracks. But I just don’t find any of it groovy or memorable.

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